101 template <
int N,
typename Real>
169 template <
int N,
typename Real>
181 template <
int N,
typename Real>
197 determinantU,
nullptr,
nullptr,
nullptr, 0,
nullptr);
206 determinantV,
nullptr,
nullptr,
nullptr, 0,
nullptr);
221 template <
int N,
typename Real>
inline 227 template <
int N,
typename Real>
inline 233 template <
int N,
typename Real>
inline 239 template <
int N,
typename Real>
inline 245 template <
int N,
typename Real>
inline 251 template <
int N,
typename Real>
inline 257 template <
int N,
typename Real>
inline 264 template <
int N,
typename Real>
inline 271 template <
int N,
typename Real>
303 template <
int N,
typename Real>
Vector< N, Real > UToV(Vector< N, Real > const &X) const
Vector< N, Real > VToU(Vector< N, Real > const &Y) const
bool IsVectorOnRightV() const
bool IsVectorOnRightU() const
bool operator()(Matrix< N, N, Real > const &U, bool vectorOnRightU, Matrix< N, N, Real > const &V, bool vectorOnRightV)
GMatrix< Real > MultiplyATB(GMatrix< Real > const &A, GMatrix< Real > const &B)
GMatrix< Real > Transpose(GMatrix< Real > const &M)
bool IsRightHandedV() const
Matrix< N, N, Real > mInverseC
Matrix< N, N, Real > const & GetC() const
bool IsRightHandedU() const
Matrix< N, N, Real > const & GetInverseC() const