The SimpleConditionNode provides an easy to use ConditionNode. The user should simply provide a callback with this signature. More...
#include <condition_node.h>

Public Types | |
| typedef std::function< NodeStatus(TreeNode &)> | TickFunctor |
Public Types inherited from BT::TreeNode | |
| typedef std::shared_ptr< TreeNode > | Ptr |
| using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
| using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
| using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
Public Member Functions | |
| SimpleConditionNode (const std::string &name, TickFunctor tick_functor, const NodeConfiguration &config) | |
| ~SimpleConditionNode () override=default | |
Public Member Functions inherited from BT::ConditionNode | |
| ConditionNode (const std::string &name, const NodeConfiguration &config) | |
| virtual void | halt () overridefinal |
| virtual NodeType | type () const overridefinal |
| virtual | ~ConditionNode () override=default |
Public Member Functions inherited from BT::LeafNode | |
| LeafNode (const std::string &name, const NodeConfiguration &config) | |
| virtual | ~LeafNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
| const NodeConfiguration & | config () const |
| virtual BT::NodeStatus | executeTick () |
| The method that should be used to invoke tick() and setStatus();. More... | |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Optional< T > | getInput (const std::string &key) const |
| StringView | getRawPortValue (const std::string &key) const |
| bool | isHalted () const |
| const std::string & | name () const |
| Name of the instance, not the type. More... | |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| NodeStatus | status () const |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
| TreeNode (std::string name, NodeConfiguration config) | |
| TreeNode main constructor. More... | |
| uint16_t | UID () const |
| BT::NodeStatus | waitValidStatus () |
| virtual | ~TreeNode ()=default |
Protected Member Functions | |
| virtual NodeStatus | tick () override |
| Method to be implemented by the user. More... | |
Protected Member Functions inherited from BT::TreeNode | |
| void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
| void | setRegistrationID (StringView ID) |
| void | setStatus (NodeStatus new_status) |
Protected Attributes | |
| TickFunctor | tick_functor_ |
Additional Inherited Members | |
Static Public Member Functions inherited from BT::TreeNode | |
| static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
| static bool | isBlackboardPointer (StringView str) |
| static StringView | stripBlackboardPointer (StringView str) |
The SimpleConditionNode provides an easy to use ConditionNode. The user should simply provide a callback with this signature.
BT::NodeStatus functionName(void)
This avoids the hassle of inheriting from a ActionNode.
Using lambdas or std::bind it is easy to pass a pointer to a method. SimpleConditionNode does not support halting, NodeParameters, nor Blackboards.
Definition at line 51 of file condition_node.h.
| typedef std::function<NodeStatus(TreeNode&)> BT::SimpleConditionNode::TickFunctor |
Definition at line 54 of file condition_node.h.
| BT::SimpleConditionNode::SimpleConditionNode | ( | const std::string & | name, |
| TickFunctor | tick_functor, | ||
| const NodeConfiguration & | config | ||
| ) |
Definition at line 23 of file condition_node.cpp.
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overridedefault |
|
overrideprotectedvirtual |
Method to be implemented by the user.
Implements BT::TreeNode.
Definition at line 29 of file condition_node.cpp.
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protected |
Definition at line 65 of file condition_node.h.