The ActionNodeBase is the base class to use to create any kind of action. A particular derived class is free to override executeTick() as needed. More...
#include <action_node.h>

Public Member Functions | |
| ActionNodeBase (const std::string &name, const NodeConfiguration &config) | |
| virtual NodeType | type () const overridefinal |
| ~ActionNodeBase () override=default | |
Public Member Functions inherited from BT::LeafNode | |
| LeafNode (const std::string &name, const NodeConfiguration &config) | |
| virtual | ~LeafNode () override=default |
Public Member Functions inherited from BT::TreeNode | |
| const NodeConfiguration & | config () const |
| virtual BT::NodeStatus | executeTick () |
| The method that should be used to invoke tick() and setStatus();. More... | |
| template<typename T > | |
| Result | getInput (const std::string &key, T &destination) const |
| template<typename T > | |
| Optional< T > | getInput (const std::string &key) const |
| StringView | getRawPortValue (const std::string &key) const |
| virtual void | halt ()=0 |
| bool | isHalted () const |
| const std::string & | name () const |
| Name of the instance, not the type. More... | |
| const std::string & | registrationName () const |
| registrationName is the ID used by BehaviorTreeFactory to create an instance. More... | |
| template<typename T > | |
| Result | setOutput (const std::string &key, const T &value) |
| NodeStatus | status () const |
| StatusChangeSubscriber | subscribeToStatusChange (StatusChangeCallback callback) |
| subscribeToStatusChange is used to attach a callback to a status change. When StatusChangeSubscriber goes out of scope (it is a shared_ptr) the callback is unsubscribed automatically. More... | |
| TreeNode (std::string name, NodeConfiguration config) | |
| TreeNode main constructor. More... | |
| uint16_t | UID () const |
| BT::NodeStatus | waitValidStatus () |
| virtual | ~TreeNode ()=default |
Additional Inherited Members | |
Public Types inherited from BT::TreeNode | |
| typedef std::shared_ptr< TreeNode > | Ptr |
| using | StatusChangeCallback = StatusChangeSignal::CallableFunction |
| using | StatusChangeSignal = Signal< TimePoint, const TreeNode &, NodeStatus, NodeStatus > |
| using | StatusChangeSubscriber = StatusChangeSignal::Subscriber |
Static Public Member Functions inherited from BT::TreeNode | |
| static Optional< StringView > | getRemappedKey (StringView port_name, StringView remapping_value) |
| static bool | isBlackboardPointer (StringView str) |
| static StringView | stripBlackboardPointer (StringView str) |
Protected Member Functions inherited from BT::TreeNode | |
| void | modifyPortsRemapping (const PortsRemapping &new_remapping) |
| void | setRegistrationID (StringView ID) |
| void | setStatus (NodeStatus new_status) |
| virtual BT::NodeStatus | tick ()=0 |
| Method to be implemented by the user. More... | |
The ActionNodeBase is the base class to use to create any kind of action. A particular derived class is free to override executeTick() as needed.
Definition at line 35 of file action_node.h.
| ActionNodeBase::ActionNodeBase | ( | const std::string & | name, |
| const NodeConfiguration & | config | ||
| ) |
Definition at line 18 of file action_node.cpp.
|
overridedefault |
|
inlinefinaloverridevirtual |
Implements BT::TreeNode.
Definition at line 42 of file action_node.h.