condition_node.cpp
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1 /* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved
2  * Copyright (C) 2018 Davide Faconti - All Rights Reserved
3 *
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12 */
13 
15 
16 namespace BT
17 {
18 ConditionNode::ConditionNode(const std::string& name, const NodeParameters& parameters)
19  : LeafNode::LeafNode(name, parameters)
20 {
21 }
22 
24 {
25 }
26 
28  const NodeParameters &params)
29  : ConditionNode(name, params), tick_functor_(std::move(tick_functor))
30 {
31 }
32 
34 {
35  return tick_functor_(*this);
36 }
37 }
const std::string & name() const
Definition: tree_node.cpp:92
Definition: any.hpp:455
ConditionNode(const std::string &name, const NodeParameters &parameters=NodeParameters())
std::unordered_map< std::string, std::string > NodeParameters
Definition: tree_node.h:33
virtual void halt() override
The method used to interrupt the execution of a RUNNING node.
virtual NodeStatus tick() override
Method to be implemented by the user.
NodeStatus
Definition: basic_types.h:28
SimpleConditionNode(const std::string &name, TickFunctor tick_functor, const NodeParameters &params=NodeParameters())
std::function< NodeStatus(TreeNode &)> TickFunctor


behaviortree_cpp
Author(s): Michele Colledanchise, Davide Faconti
autogenerated on Sun Feb 3 2019 03:14:32