#include <FullyMeshedGenerator.h>
Public Member Functions | |
void | buildTree (ObjectSetList pObjectSets, boost::shared_ptr< TreeNode > &pRoot) |
void | buildTree (ObjectSetList pTrajectories, boost::shared_ptr< TreeNode > &pRoot, std::string pType) |
FullyMeshedGenerator () | |
~FullyMeshedGenerator () | |
Public Member Functions inherited from SceneModel::AbstractGraphGenerator | |
AbstractGraphGenerator () | |
virtual | ~AbstractGraphGenerator () |
Generates a tree with references representing a fully meshed topology.
Definition at line 40 of file FullyMeshedGenerator.h.
SceneModel::FullyMeshedGenerator::FullyMeshedGenerator | ( | ) |
Constructor.
Definition at line 23 of file FullyMeshedGenerator.cpp.
SceneModel::FullyMeshedGenerator::~FullyMeshedGenerator | ( | ) |
Destructor.
Definition at line 28 of file FullyMeshedGenerator.cpp.
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virtual |
Builds the tree.
pObjectSets | The list of trajectories to build the tree from. |
pRoot | The root node of the tree. |
Reimplemented from SceneModel::AbstractGraphGenerator.
Definition at line 32 of file FullyMeshedGenerator.cpp.
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virtual |
Builds the tree, forces the object with the given type as root node and appends a new node to what ever node it is appropriate
pTrajectories | The list of trajectories to build the tree from. |
pRoot | The root node of the tree. |
pType | Type of the object that should be forced as root node. |
Reimplemented from SceneModel::AbstractGraphGenerator.
Definition at line 37 of file FullyMeshedGenerator.cpp.