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include
armadillo_bits
op_flip_bones.hpp
Go to the documentation of this file.
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// Copyright (C) 2010 NICTA (www.nicta.com.au)
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// Copyright (C) 2010 Conrad Sanderson
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//
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// This file is part of the Armadillo C++ library.
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// It is provided without any warranty of fitness
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// for any purpose. You can redistribute this file
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// and/or modify it under the terms of the GNU
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// Lesser General Public License (LGPL) as published
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// by the Free Software Foundation, either version 3
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// of the License or (at your option) any later version.
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// (see http://www.opensource.org/licenses for more info)
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class
op_flipud
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{
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public
:
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template
<
typename
T1>
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inline
static
void
apply
(
Mat<typename T1::elem_type>
& out,
const
Op<T1,op_flipud>
& in);
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};
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class
op_fliplr
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{
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public
:
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template
<
typename
T1>
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inline
static
void
apply
(
Mat<typename T1::elem_type>
& out,
const
Op<T1,op_fliplr>
& in);
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};
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Op
Definition:
forward_bones.hpp:88
op_flipud
Definition:
op_flip_bones.hpp:19
op_fliplr
Definition:
op_flip_bones.hpp:31
Mat
Dense matrix class.
Definition:
forward_bones.hpp:19
op_flipud::apply
static void apply(Mat< typename T1::elem_type > &out, const Op< T1, op_flipud > &in)
Definition:
op_flip_meat.hpp:22
armadillo_matrix
Author(s):
autogenerated on Fri Apr 16 2021 02:31:58