Public Member Functions
rviz::InteractiveObject Class Reference

Abstract base class of things in the scene which handle mouse events. More...

#include <interactive_object.h>

Inheritance diagram for rviz::InteractiveObject:
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List of all members.

Public Member Functions

virtual void enableInteraction (bool enable)=0
virtual const QCursor & getCursor () const =0
virtual void handleMouseEvent (ViewportMouseEvent &event)=0
virtual bool isInteractive ()=0
virtual ~InteractiveObject ()

Detailed Description

Abstract base class of things in the scene which handle mouse events.

Currently (visualization-1.8) this is only needed as a bridge between interactive markers in the default plugin and the interaction tool in the main executable. Once the interaction tool is plugin-ized and put into the default plugin, this can probably be removed.

Definition at line 49 of file interactive_object.h.


Constructor & Destructor Documentation

virtual rviz::InteractiveObject::~InteractiveObject ( ) [inline, virtual]

Definition at line 52 of file interactive_object.h.


Member Function Documentation

virtual void rviz::InteractiveObject::enableInteraction ( bool  enable) [pure virtual]
virtual const QCursor& rviz::InteractiveObject::getCursor ( ) const [pure virtual]
virtual void rviz::InteractiveObject::handleMouseEvent ( ViewportMouseEvent event) [pure virtual]
virtual bool rviz::InteractiveObject::isInteractive ( ) [pure virtual]

The documentation for this class was generated from the following file:


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust
autogenerated on Thu Jun 6 2019 18:02:17