IceMaths::Point Class Reference

`#include <OPC_IceHook.h>`

Inheritance diagram for IceMaths::Point:
[legend]

List of all members.

## Public Member Functions

inline_ PointAdd (float _x, float _y, float _z)
inline_ PointAdd (const Point &p, const Point &q)
inline_ bool ApproxZero () const
Checks the point is near zero.
inline_ PointClamp (float min, float max)
Clamps each element.
inline_ PointClampLength (float limit_length)
Clamps vector length.
inline_ PointComponent ClosestAxis () const
Returns closest axis.
inline_ PointCross (const Point &a, const Point &b)
Cross product this = a x b.
inline_ float Distance (const Point &b) const
Computes distance to another point.
inline_ float Dot (const Point &p) const
Dot product dp = this|a.
inline_ udword GetHashValue () const
Hash function from Ville Miettinen.
inline_ PointHerp (const Point &p0, const Point &p1, const Point &p2, const Point &p3, float t)
inline_ PointInvTransform (const Point &r, const Matrix3x3 &rotpos, const Point &linpos)
this = trans(rotpos) * (r - linpos)
BOOL IsNotUsed () const
Checks the point is marked as not used.
inline_ BOOL IsValid () const
Checks point validity.
inline_ BOOL IsZero () const
Tests for exact zero vector.
inline_ PointComponent LargestAxis () const
Returns largest axis.
inline_ PointLerp (const Point &a, const Point &b, float t)
Linear interpolate between two vectors: this = a + t * (b - a)
inline_ PointMac (const Point &a, const Point &b, float scalar)
this = a + b * scalar
inline_ PointMac (const Point &a, float scalar)
this = this + a * scalar
inline_ PointMac (const Matrix3x3 &mat, const Point &a)
this = this + mat * a
inline_ PointMac2 (const Point &a, const Point &b, float scalarb, const Point &c, float scalarc)
this = a + b * scalarb + c * scalarc
inline_ float Magnitude () const
Computes magnitude.
inline_ float Max () const
Returns MAX(x, y, z);.
inline_ PointMax (const Point &p)
Sets each element to be componentwise maximum.
inline_ float Min () const
Returns MIN(x, y, z);.
inline_ PointMin (const Point &p)
Sets each element to be componentwise minimum.
inline_ PointMsc (const Point &a, const Point &b, float scalar)
this = a - b * scalar
inline_ PointMsc (const Point &a, float scalar)
this = this - a * scalar
inline_ PointMsc2 (const Point &a, const Point &b, float scalarb, const Point &c, float scalarc)
this = a - b * scalarb - c * scalarc
inline_ PointMult (float s)
Multiplies by a scalar.
inline_ PointMult (const Point &a, float scalar)
this = a * scalar
inline_ PointMult (const Matrix3x3 &mat, const Point &a)
this = mat * a
inline_ PointMult2 (const Matrix3x3 &mat1, const Point &a1, const Matrix3x3 &mat2, const Point &a2)
this = mat1 * a1 + mat2 * a2
inline_ PointNeg ()
this = -this
inline_ PointNeg (const Point &a)
this = -a
inline_ PointNormalize ()
Normalizes the vector.
inline_ operator const float * () const
inline_ operator float * ()
operator HPoint () const
Cast a Point to a HPoint. w is set to zero.
inline_ bool operator!= (const Point &p) const
Operator for "if(Point!=Point)".
inline_ Point operator* (const Point &p) const
Operator for Point Mul = Point * Point.
inline_ Point operator* (float s) const
Operator for Point Scale = Point * float.
inline_ Point operator* (const Matrix3x3 &mat) const
Operator for Point Mul = Point * Matrix3x3.
inline_ Point operator* (const Matrix4x4 &mat) const
Operator for Point Mul = Point * Matrix4x4.
inline_ Pointoperator*= (const Point &p)
Operator for Point *= Point.
inline_ Pointoperator*= (float s)
Operator for Point *= float.
inline_ Pointoperator*= (const Matrix3x3 &mat)
Operator for Point *= Matrix3x3.
inline_ Pointoperator*= (const Matrix4x4 &mat)
Operator for Point *= Matrix4x4.
inline_ Point operator+ (const Point &p) const
Operator for Point Plus = Point + Point.
inline_ Pointoperator+= (const Point &p)
Operator for Point += Point.
inline_ Pointoperator+= (float s)
Operator for Point += float.
inline_ Point operator- () const
Unary operator for Point Negate = - Point.
inline_ Point operator- (const Point &p) const
Operator for Point Minus = Point - Point.
inline_ Pointoperator-= (const Point &p)
Operator for Point -= Point.
inline_ Pointoperator-= (float s)
Operator for Point -= float.
inline_ Point operator/ (const Point &p) const
Operator for Point Div = Point / Point.
inline_ Point operator/ (float s) const
Operator for Point Scale = Point / float.
inline_ Pointoperator/= (const Point &p)
Operator for Point /= Point.
inline_ Pointoperator/= (float s)
Operator for Point /= float.
inline_ bool operator== (const Point &p) const
Operator for "if(Point==Point)".
inline_ Point operator^ (const Point &p) const
Operator for Point VecProd = Point ^ Point.
inline_ float operator| (const Point &p) const
Operator for float DotProd = Point | Point.
inline_ Point ()
Empty constructor.
inline_ Point (float _x, float _y, float _z)
Constructor from a single float.
inline_ Point (const float f[3])
Constructor from array.
inline_ Point (const Point &p)
Copy constructor.
PointPositiveUnitRandomVector ()
Sets positive unit random vector.
PointProjectToPlane (const Plane &p)
Projects the point onto a plane.
void ProjectToScreen (float halfrenderwidth, float halfrenderheight, const Matrix4x4 &mat, HPoint &projected) const
Projects the point onto the screen.
PointRefract (const Point &eye, const Point &n, float refractindex, Point &refracted)
Refracts the point.
inline_ PointSet (float _x, float _y, float _z)
Assignment from values.
inline_ PointSet (const float f[3])
Assignment from array.
inline_ PointSet (const Point &src)
Assignment from another point.
inline_ PointSetLength (float length)
Sets vector length.
inline_ PointSetMinusInfinity ()
void SetNotUsed ()
Stuff magic values in the point, marking it as explicitely not used.
inline_ PointSetPlusInfinity ()
+ infinity
inline_ PointComponent SmallestAxis () const
Returns smallest axis.
inline_ float SquareDistance (const Point &b) const
Computes square distance to another point.
inline_ float SquareMagnitude () const
Computes square magnitude.
inline_ PointSub (const Point &p)
Subtracts a vector.
inline_ PointSub (float _x, float _y, float _z)
Subtracts a vector.
inline_ PointSub (const float f[3])
Subtracts a vector.
inline_ PointSub (const Point &p, const Point &q)
Subtracts vectors.
inline_ PointTransform (const Point &r, const Matrix3x3 &rotpos, const Point &linpos)
this = rotpos * r + linpos
inline_ PointTransMult (const Matrix3x3 &mat, const Point &a)
this = transpose(mat) * a
Slighty moves the point.
inline_ void TweakBigger ()
Slighty moves the point out.
inline_ void TweakSmaller ()
Slighty moves the point in.
PointUnfold (Plane &p, Point &a, Point &b)
Unfolds the point onto a plane according to edge(a,b)
PointUnitRandomVector ()
Sets unit random vector.
inline_ udword VectorCode () const
Vector code ( bitmask = sign(z) | sign(y) | sign(x) )
inline_ float Volume () const
Computes volume.
inline_ PointZero ()
Clears the vector.
inline_ ~Point ()
Destructor.

float x
float y
float z

## Friends

inline_ friend Point operator* (float s, const Point &p)
Operator for Point Scale = float * Point.
inline_ friend Point operator/ (float s, const Point &p)
Operator for Point Scale = float / Point.

## Detailed Description

Definition at line 26 of file OPC_IceHook.h.

## Constructor & Destructor Documentation

 inline_ IceMaths::Point::Point ( ) ` [inline]`

Empty constructor.

Definition at line 31 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( float _x, float _y, float _z ) ` [inline]`

Constructor from a single float.

Constructor from floats

Definition at line 36 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( const float f[3] ) ` [inline]`

Constructor from array.

Definition at line 38 of file OPC_IceHook.h.

 inline_ IceMaths::Point::Point ( const Point & p ) ` [inline]`

Copy constructor.

Definition at line 40 of file OPC_IceHook.h.

 inline_ IceMaths::Point::~Point ( ) ` [inline]`

Destructor.

Definition at line 42 of file OPC_IceHook.h.

## Member Function Documentation

 inline_ Point& IceMaths::Point::Add ( const Point & p ) ` [inline]`

Definition at line 65 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( float _x, float _y, float _z ) ` [inline]`

Definition at line 67 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( const float f[3] ) ` [inline]`

Definition at line 69 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Add ( const Point & p, const Point & q ) ` [inline]`

Definition at line 71 of file OPC_IceHook.h.

 inline_ bool IceMaths::Point::ApproxZero ( ) const` [inline]`

Checks the point is near zero.

Definition at line 225 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Clamp ( float min, float max ) ` [inline]`

Clamps each element.

Definition at line 209 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::ClampLength ( float limit_length ) ` [inline]`

Clamps vector length.

Definition at line 294 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::ClosestAxis ( ) const` [inline]`

Returns closest axis.

Definition at line 353 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Cross ( const Point & a, const Point & b ) ` [inline]`

Cross product this = a x b.

Definition at line 327 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Distance ( const Point & b ) const` [inline]`

Computes distance to another point.

Definition at line 312 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Dot ( const Point & p ) const` [inline]`

Dot product dp = this|a.

Definition at line 324 of file OPC_IceHook.h.

 inline_ udword IceMaths::Point::GetHashValue ( ) const` [inline]`

Hash function from Ville Miettinen.

Definition at line 386 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Herp ( const Point & p0, const Point & p1, const Point & p2, const Point & p3, float t ) ` [inline]`

Hermite interpolate between p1 and p2. p0 and p3 are used for finding gradient at p1 and p2. this = p0 * (2t^2 - t^3 - t)/2 + p1 * (3t^3 - 5t^2 + 2)/2 + p2 * (4t^2 - 3t^3 + t)/2 + p3 * (t^3 - t^2)/2

Definition at line 179 of file OPC_IceHook.h.

 Point & Point::InvTransform ( const Point & r, const Matrix3x3 & rotpos, const Point & linpos )

this = trans(rotpos) * (r - linpos)

Definition at line 184 of file IcePoint.cpp.

 BOOL Point::IsNotUsed ( ) const

Checks the point is marked as not used.

Definition at line 136 of file IcePoint.cpp.

 inline_ BOOL IceMaths::Point::IsValid ( ) const` [inline]`

Checks point validity.

Definition at line 235 of file OPC_IceHook.h.

 inline_ BOOL IceMaths::Point::IsZero ( ) const` [inline]`

Tests for exact zero vector.

Definition at line 228 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::LargestAxis ( ) const` [inline]`

Returns largest axis.

Definition at line 342 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Lerp ( const Point & a, const Point & b, float t ) ` [inline]`

Linear interpolate between two vectors: this = a + t * (b - a)

Definition at line 166 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mac ( const Point & a, const Point & b, float scalar ) ` [inline]`

this = a + b * scalar

Definition at line 100 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mac ( const Point & a, float scalar ) ` [inline]`

this = this + a * scalar

Definition at line 109 of file OPC_IceHook.h.

 Point & Point::Mac ( const Matrix3x3 & mat, const Point & a )

this = this + mat * a

Definition at line 160 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Mac2 ( const Point & a, const Point & b, float scalarb, const Point & c, float scalarc ) ` [inline]`

this = a + b * scalarb + c * scalarc

Definition at line 136 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Magnitude ( ) const` [inline]`

Computes magnitude.

Reimplemented in IceMaths::HPoint.

Definition at line 220 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Max ( ) const` [inline]`

Returns MAX(x, y, z);.

Reimplemented in IceMaths::HPoint.

Definition at line 202 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Max ( const Point & p ) ` [inline]`

Sets each element to be componentwise maximum.

Definition at line 206 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Min ( ) const` [inline]`

Returns MIN(x, y, z);.

Reimplemented in IceMaths::HPoint.

Definition at line 200 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Min ( const Point & p ) ` [inline]`

Sets each element to be componentwise minimum.

Definition at line 204 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc ( const Point & a, const Point & b, float scalar ) ` [inline]`

this = a - b * scalar

Definition at line 118 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc ( const Point & a, float scalar ) ` [inline]`

this = this - a * scalar

Definition at line 127 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Msc2 ( const Point & a, const Point & b, float scalarb, const Point & c, float scalarc ) ` [inline]`

this = a - b * scalarb - c * scalarc

Definition at line 145 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mult ( float s ) ` [inline]`

Multiplies by a scalar.

Definition at line 88 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Mult ( const Point & a, float scalar ) ` [inline]`

this = a * scalar

Definition at line 91 of file OPC_IceHook.h.

 Point & Point::Mult ( const Matrix3x3 & mat, const Point & a )

this = mat * a

Definition at line 144 of file IcePoint.cpp.

 Point & Point::Mult2 ( const Matrix3x3 & mat1, const Point & a1, const Matrix3x3 & mat2, const Point & a2 )

this = mat1 * a1 + mat2 * a2

Definition at line 152 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Neg ( ) ` [inline]`

this = -this

Definition at line 83 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Neg ( const Point & a ) ` [inline]`

this = -a

Definition at line 85 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Normalize ( ) ` [inline]`

Normalizes the vector.

Reimplemented in IceMaths::HPoint.

Definition at line 270 of file OPC_IceHook.h.

 inline_ IceMaths::Point::operator const float * ( ) const` [inline]`

Definition at line 521 of file OPC_IceHook.h.

 inline_ IceMaths::Point::operator float * ( ) ` [inline]`

Definition at line 522 of file OPC_IceHook.h.

 Point::operator HPoint ( ) const

Cast a Point to a HPoint. w is set to zero.

Definition at line 85 of file IcePoint.cpp.

 inline_ bool IceMaths::Point::operator!= ( const Point & p ) const` [inline]`

Operator for "if(Point!=Point)".

Definition at line 458 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Point & p ) const` [inline]`

Operator for Point Mul = Point * Point.

Definition at line 409 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( float s ) const` [inline]`

Operator for Point Scale = Point * float.

Reimplemented in IceMaths::HPoint.

Definition at line 411 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Matrix3x3 & mat ) const` [inline]`

Operator for Point Mul = Point * Matrix3x3.

Reimplemented in IceMaths::HPoint.

Definition at line 463 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator* ( const Matrix4x4 & mat ) const` [inline]`

Operator for Point Mul = Point * Matrix4x4.

Reimplemented in IceMaths::HPoint.

Definition at line 475 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Point & p ) ` [inline]`

Operator for Point *= Point.

Definition at line 444 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( float s ) ` [inline]`

Operator for Point *= float.

Reimplemented in IceMaths::HPoint.

Definition at line 446 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Matrix3x3 & mat ) ` [inline]`

Operator for Point *= Matrix3x3.

Definition at line 487 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator*= ( const Matrix4x4 & mat ) ` [inline]`

Operator for Point *= Matrix4x4.

Reimplemented in IceMaths::HPoint.

Definition at line 502 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator+ ( const Point & p ) const` [inline]`

Operator for Point Plus = Point + Point.

Definition at line 404 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator+= ( const Point & p ) ` [inline]`

Operator for Point += Point.

Definition at line 434 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator+= ( float s ) ` [inline]`

Operator for Point += float.

Reimplemented in IceMaths::HPoint.

Definition at line 436 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator- ( ) const` [inline]`

Unary operator for Point Negate = - Point.

Reimplemented in IceMaths::HPoint.

Definition at line 401 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator- ( const Point & p ) const` [inline]`

Operator for Point Minus = Point - Point.

Definition at line 406 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator-= ( const Point & p ) ` [inline]`

Operator for Point -= Point.

Definition at line 439 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator-= ( float s ) ` [inline]`

Operator for Point -= float.

Reimplemented in IceMaths::HPoint.

Definition at line 441 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator/ ( const Point & p ) const` [inline]`

Operator for Point Div = Point / Point.

Definition at line 416 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator/ ( float s ) const` [inline]`

Operator for Point Scale = Point / float.

Reimplemented in IceMaths::HPoint.

Definition at line 418 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator/= ( const Point & p ) ` [inline]`

Operator for Point /= Point.

Definition at line 449 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::operator/= ( float s ) ` [inline]`

Operator for Point /= float.

Reimplemented in IceMaths::HPoint.

Definition at line 451 of file OPC_IceHook.h.

 inline_ bool IceMaths::Point::operator== ( const Point & p ) const` [inline]`

Operator for "if(Point==Point)".

Definition at line 456 of file OPC_IceHook.h.

 inline_ Point IceMaths::Point::operator^ ( const Point & p ) const` [inline]`

Operator for Point VecProd = Point ^ Point.

Definition at line 425 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::operator| ( const Point & p ) const` [inline]`

Operator for float DotProd = Point | Point.

Definition at line 423 of file OPC_IceHook.h.

 Point & Point::PositiveUnitRandomVector ( )

Sets positive unit random vector.

Creates a positive unit random vector.

Returns:
Self-reference

Definition at line 59 of file IcePoint.cpp.

 Point & Point::ProjectToPlane ( const Plane & p )

Projects the point onto a plane.

Definition at line 109 of file IcePoint.cpp.

 void Point::ProjectToScreen ( float halfrenderwidth, float halfrenderheight, const Matrix4x4 & mat, HPoint & projected ) const

Projects the point onto the screen.

Definition at line 115 of file IcePoint.cpp.

 Point & Point::Refract ( const Point & eye, const Point & n, float refractindex, Point & refracted )

Refracts the point.

Definition at line 87 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::Set ( float _x, float _y, float _z ) ` [inline]`

Assignment from values.

Definition at line 58 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Set ( const float f[3] ) ` [inline]`

Assignment from array.

Definition at line 60 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Set ( const Point & src ) ` [inline]`

Assignment from another point.

Definition at line 62 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::SetLength ( float length ) ` [inline]`

Sets vector length.

Definition at line 284 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::SetMinusInfinity ( ) ` [inline]`
• infinity

Definition at line 50 of file OPC_IceHook.h.

 void Point::SetNotUsed ( )

Stuff magic values in the point, marking it as explicitely not used.

Definition at line 128 of file IcePoint.cpp.

 inline_ Point& IceMaths::Point::SetPlusInfinity ( ) ` [inline]`

+ infinity

Definition at line 48 of file OPC_IceHook.h.

 inline_ PointComponent IceMaths::Point::SmallestAxis ( ) const` [inline]`

Returns smallest axis.

Definition at line 363 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::SquareDistance ( const Point & b ) const` [inline]`

Computes square distance to another point.

Definition at line 318 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::SquareMagnitude ( ) const` [inline]`

Computes square magnitude.

Reimplemented in IceMaths::HPoint.

Definition at line 218 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const Point & p ) ` [inline]`

Subtracts a vector.

Definition at line 74 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( float _x, float _y, float _z ) ` [inline]`

Subtracts a vector.

Definition at line 76 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const float f[3] ) ` [inline]`

Subtracts a vector.

Definition at line 78 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Sub ( const Point & p, const Point & q ) ` [inline]`

Subtracts vectors.

Definition at line 80 of file OPC_IceHook.h.

 Point & Point::Transform ( const Point & r, const Matrix3x3 & rotpos, const Point & linpos )

this = rotpos * r + linpos

Definition at line 176 of file IcePoint.cpp.

 Point & Point::TransMult ( const Matrix3x3 & mat, const Point & a )

this = transpose(mat) * a

Definition at line 168 of file IcePoint.cpp.

 void IceMaths::Point::Tweak ( udword coord_mask, udword tweak_mask ) ` [inline]`

Slighty moves the point.

Definition at line 244 of file OPC_IceHook.h.

 inline_ void IceMaths::Point::TweakBigger ( ) ` [inline]`

Slighty moves the point out.

Definition at line 254 of file OPC_IceHook.h.

 inline_ void IceMaths::Point::TweakSmaller ( ) ` [inline]`

Slighty moves the point in.

Definition at line 262 of file OPC_IceHook.h.

 Point& IceMaths::Point::Unfold ( Plane & p, Point & a, Point & b )

Unfolds the point onto a plane according to edge(a,b)

 Point & Point::UnitRandomVector ( )

Sets unit random vector.

Creates a unit random vector.

Returns:
Self-reference

Definition at line 74 of file IcePoint.cpp.

 inline_ udword IceMaths::Point::VectorCode ( ) const` [inline]`

Vector code ( bitmask = sign(z) | sign(y) | sign(x) )

Definition at line 336 of file OPC_IceHook.h.

 inline_ float IceMaths::Point::Volume ( ) const` [inline]`

Computes volume.

Definition at line 222 of file OPC_IceHook.h.

 inline_ Point& IceMaths::Point::Zero ( ) ` [inline]`

Clears the vector.

Reimplemented in IceMaths::HPoint.

Definition at line 45 of file OPC_IceHook.h.

## Friends And Related Function Documentation

 inline_ friend Point operator* ( float s, const Point & p ) ` [friend]`

Operator for Point Scale = float * Point.

Definition at line 413 of file OPC_IceHook.h.

 inline_ friend Point operator/ ( float s, const Point & p ) ` [friend]`

Operator for Point Scale = float / Point.

Definition at line 420 of file OPC_IceHook.h.

## Member Data Documentation

 float IceMaths::Point::x

Definition at line 525 of file OPC_IceHook.h.

 float IceMaths::Point::y

Definition at line 525 of file OPC_IceHook.h.

 float IceMaths::Point::z

Definition at line 525 of file OPC_IceHook.h.

The documentation for this class was generated from the following files:

openhrp3
Author(s): AIST, General Robotix Inc., Nakamura Lab of Dept. of Mechano Informatics at University of Tokyo
autogenerated on Thu Apr 11 2019 03:30:22