#include "imu_filter_madgwick/stateless_orientation.h"
#include <tf2/LinearMath/Matrix3x3.h>
#include <tf2/convert.h>
#include <tf2_geometry_msgs/tf2_geometry_msgs.h>
Go to the source code of this file.
Functions | |
template<typename T > | |
static void | crossProduct (T ax, T ay, T az, T bx, T by, T bz, T &rx, T &ry, T &rz) |
template<typename T > | |
static T | normalizeVector (T &vx, T &vy, T &vz) |
static void crossProduct | ( | T | ax, |
T | ay, | ||
T | az, | ||
T | bx, | ||
T | by, | ||
T | bz, | ||
T & | rx, | ||
T & | ry, | ||
T & | rz | ||
) | [inline, static] |
Definition at line 31 of file stateless_orientation.cpp.
static T normalizeVector | ( | T & | vx, |
T & | vy, | ||
T & | vz | ||
) | [inline, static] |
Definition at line 42 of file stateless_orientation.cpp.