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00032 #ifndef TF2_GEOMETRY_MSGS_H
00033 #define TF2_GEOMETRY_MSGS_H
00034
00035 #include <tf2/convert.h>
00036 #include <geometry_msgs/PointStamped.h>
00037 #include <geometry_msgs/Vector3Stamped.h>
00038 #include <geometry_msgs/PoseStamped.h>
00039 #include <kdl/frames.hpp>
00040
00041 namespace tf2
00042 {
00043
00044 KDL::Frame gmTransformToKDL(const geometry_msgs::TransformStamped& t)
00045 {
00046 return KDL::Frame(KDL::Rotation::Quaternion(t.transform.rotation.x, t.transform.rotation.y,
00047 t.transform.rotation.z, t.transform.rotation.w),
00048 KDL::Vector(t.transform.translation.x, t.transform.translation.y, t.transform.translation.z));
00049 }
00050
00051
00052
00054
00055
00056
00057 template <>
00058 const ros::Time& getTimestamp(const geometry_msgs::Vector3Stamped& t) {return t.header.stamp;}
00059
00060
00061 template <>
00062 const std::string& getFrameId(const geometry_msgs::Vector3Stamped& t) {return t.header.frame_id;}
00063
00064
00065 template <>
00066 void doTransform(const geometry_msgs::Vector3Stamped& t_in, geometry_msgs::Vector3Stamped& t_out, const geometry_msgs::TransformStamped& transform)
00067 {
00068 tf2::Stamped<KDL::Vector> v_out = tf2::Stamped<KDL::Vector>(gmTransformToKDL(transform).M * KDL::Vector(t_in.vector.x, t_in.vector.y, t_in.vector.z),
00069 transform.header.stamp, transform.header.frame_id);
00070 t_out.vector.x = v_out[0];
00071 t_out.vector.y = v_out[1];
00072 t_out.vector.z = v_out[2];
00073 t_out.header.stamp = v_out.stamp_;
00074 t_out.header.frame_id = v_out.frame_id_;
00075 }
00076 geometry_msgs::Vector3Stamped toMsg(const geometry_msgs::Vector3Stamped& in)
00077 {
00078 return in;
00079 }
00080 void fromMsg(const geometry_msgs::Vector3Stamped& msg, geometry_msgs::Vector3Stamped& out)
00081 {
00082 out = msg;
00083 }
00084
00085
00086
00087
00089
00090
00091
00092 template <>
00093 const ros::Time& getTimestamp(const geometry_msgs::PointStamped& t) {return t.header.stamp;}
00094
00095
00096 template <>
00097 const std::string& getFrameId(const geometry_msgs::PointStamped& t) {return t.header.frame_id;}
00098
00099
00100 template <>
00101 void doTransform(const geometry_msgs::PointStamped& t_in, geometry_msgs::PointStamped& t_out, const geometry_msgs::TransformStamped& transform)
00102 {
00103 tf2::Stamped<KDL::Vector> v_out = tf2::Stamped<KDL::Vector>(gmTransformToKDL(transform) * KDL::Vector(t_in.point.x, t_in.point.y, t_in.point.z),
00104 transform.header.stamp, transform.header.frame_id);
00105 t_out.point.x = v_out[0];
00106 t_out.point.y = v_out[1];
00107 t_out.point.z = v_out[2];
00108 t_out.header.stamp = v_out.stamp_;
00109 t_out.header.frame_id = v_out.frame_id_;
00110 }
00111 geometry_msgs::PointStamped toMsg(const geometry_msgs::PointStamped& in)
00112 {
00113 return in;
00114 }
00115 void fromMsg(const geometry_msgs::PointStamped& msg, geometry_msgs::PointStamped& out)
00116 {
00117 out = msg;
00118 }
00119
00120
00121
00123
00124
00125
00126 template <>
00127 const ros::Time& getTimestamp(const geometry_msgs::PoseStamped& t) {return t.header.stamp;}
00128
00129
00130 template <>
00131 const std::string& getFrameId(const geometry_msgs::PoseStamped& t) {return t.header.frame_id;}
00132
00133
00134 template <>
00135 void doTransform(const geometry_msgs::PoseStamped& t_in, geometry_msgs::PoseStamped& t_out, const geometry_msgs::TransformStamped& transform)
00136 {
00137 KDL::Vector v(t_in.pose.position.x, t_in.pose.position.y, t_in.pose.position.z);
00138 KDL::Rotation r = KDL::Rotation::Quaternion(t_in.pose.orientation.x, t_in.pose.orientation.y, t_in.pose.orientation.z, t_in.pose.orientation.w);
00139
00140 tf2::Stamped<KDL::Frame> v_out = tf2::Stamped<KDL::Frame>(gmTransformToKDL(transform) * KDL::Frame(r, v),
00141 transform.header.stamp, transform.header.frame_id);
00142 t_out.pose.position.x = v_out.p[0];
00143 t_out.pose.position.y = v_out.p[1];
00144 t_out.pose.position.z = v_out.p[2];
00145 v_out.M.GetQuaternion(t_out.pose.orientation.x, t_out.pose.orientation.y, t_out.pose.orientation.z, t_out.pose.orientation.w);
00146 t_out.header.stamp = v_out.stamp_;
00147 t_out.header.frame_id = v_out.frame_id_;
00148 }
00149 geometry_msgs::PoseStamped toMsg(const geometry_msgs::PoseStamped& in)
00150 {
00151 return in;
00152 }
00153 void fromMsg(const geometry_msgs::PoseStamped& msg, geometry_msgs::PoseStamped& out)
00154 {
00155 out = msg;
00156 }
00157
00158
00159
00160
00161 }
00162
00163 #endif // TF2_GEOMETRY_MSGS_H