Go to the documentation of this file.00001 #ifndef _ROS_moveit_msgs_PlanningScene_h
00002 #define _ROS_moveit_msgs_PlanningScene_h
00003
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008 #include "moveit_msgs/RobotState.h"
00009 #include "geometry_msgs/TransformStamped.h"
00010 #include "moveit_msgs/AllowedCollisionMatrix.h"
00011 #include "moveit_msgs/LinkPadding.h"
00012 #include "moveit_msgs/LinkScale.h"
00013 #include "moveit_msgs/ObjectColor.h"
00014 #include "moveit_msgs/PlanningSceneWorld.h"
00015
00016 namespace moveit_msgs
00017 {
00018
00019 class PlanningScene : public ros::Msg
00020 {
00021 public:
00022 const char* name;
00023 moveit_msgs::RobotState robot_state;
00024 const char* robot_model_name;
00025 uint8_t fixed_frame_transforms_length;
00026 geometry_msgs::TransformStamped st_fixed_frame_transforms;
00027 geometry_msgs::TransformStamped * fixed_frame_transforms;
00028 moveit_msgs::AllowedCollisionMatrix allowed_collision_matrix;
00029 uint8_t link_padding_length;
00030 moveit_msgs::LinkPadding st_link_padding;
00031 moveit_msgs::LinkPadding * link_padding;
00032 uint8_t link_scale_length;
00033 moveit_msgs::LinkScale st_link_scale;
00034 moveit_msgs::LinkScale * link_scale;
00035 uint8_t object_colors_length;
00036 moveit_msgs::ObjectColor st_object_colors;
00037 moveit_msgs::ObjectColor * object_colors;
00038 moveit_msgs::PlanningSceneWorld world;
00039 bool is_diff;
00040
00041 virtual int serialize(unsigned char *outbuffer) const
00042 {
00043 int offset = 0;
00044 uint32_t length_name = strlen(this->name);
00045 memcpy(outbuffer + offset, &length_name, sizeof(uint32_t));
00046 offset += 4;
00047 memcpy(outbuffer + offset, this->name, length_name);
00048 offset += length_name;
00049 offset += this->robot_state.serialize(outbuffer + offset);
00050 uint32_t length_robot_model_name = strlen(this->robot_model_name);
00051 memcpy(outbuffer + offset, &length_robot_model_name, sizeof(uint32_t));
00052 offset += 4;
00053 memcpy(outbuffer + offset, this->robot_model_name, length_robot_model_name);
00054 offset += length_robot_model_name;
00055 *(outbuffer + offset++) = fixed_frame_transforms_length;
00056 *(outbuffer + offset++) = 0;
00057 *(outbuffer + offset++) = 0;
00058 *(outbuffer + offset++) = 0;
00059 for( uint8_t i = 0; i < fixed_frame_transforms_length; i++){
00060 offset += this->fixed_frame_transforms[i].serialize(outbuffer + offset);
00061 }
00062 offset += this->allowed_collision_matrix.serialize(outbuffer + offset);
00063 *(outbuffer + offset++) = link_padding_length;
00064 *(outbuffer + offset++) = 0;
00065 *(outbuffer + offset++) = 0;
00066 *(outbuffer + offset++) = 0;
00067 for( uint8_t i = 0; i < link_padding_length; i++){
00068 offset += this->link_padding[i].serialize(outbuffer + offset);
00069 }
00070 *(outbuffer + offset++) = link_scale_length;
00071 *(outbuffer + offset++) = 0;
00072 *(outbuffer + offset++) = 0;
00073 *(outbuffer + offset++) = 0;
00074 for( uint8_t i = 0; i < link_scale_length; i++){
00075 offset += this->link_scale[i].serialize(outbuffer + offset);
00076 }
00077 *(outbuffer + offset++) = object_colors_length;
00078 *(outbuffer + offset++) = 0;
00079 *(outbuffer + offset++) = 0;
00080 *(outbuffer + offset++) = 0;
00081 for( uint8_t i = 0; i < object_colors_length; i++){
00082 offset += this->object_colors[i].serialize(outbuffer + offset);
00083 }
00084 offset += this->world.serialize(outbuffer + offset);
00085 union {
00086 bool real;
00087 uint8_t base;
00088 } u_is_diff;
00089 u_is_diff.real = this->is_diff;
00090 *(outbuffer + offset + 0) = (u_is_diff.base >> (8 * 0)) & 0xFF;
00091 offset += sizeof(this->is_diff);
00092 return offset;
00093 }
00094
00095 virtual int deserialize(unsigned char *inbuffer)
00096 {
00097 int offset = 0;
00098 uint32_t length_name;
00099 memcpy(&length_name, (inbuffer + offset), sizeof(uint32_t));
00100 offset += 4;
00101 for(unsigned int k= offset; k< offset+length_name; ++k){
00102 inbuffer[k-1]=inbuffer[k];
00103 }
00104 inbuffer[offset+length_name-1]=0;
00105 this->name = (char *)(inbuffer + offset-1);
00106 offset += length_name;
00107 offset += this->robot_state.deserialize(inbuffer + offset);
00108 uint32_t length_robot_model_name;
00109 memcpy(&length_robot_model_name, (inbuffer + offset), sizeof(uint32_t));
00110 offset += 4;
00111 for(unsigned int k= offset; k< offset+length_robot_model_name; ++k){
00112 inbuffer[k-1]=inbuffer[k];
00113 }
00114 inbuffer[offset+length_robot_model_name-1]=0;
00115 this->robot_model_name = (char *)(inbuffer + offset-1);
00116 offset += length_robot_model_name;
00117 uint8_t fixed_frame_transforms_lengthT = *(inbuffer + offset++);
00118 if(fixed_frame_transforms_lengthT > fixed_frame_transforms_length)
00119 this->fixed_frame_transforms = (geometry_msgs::TransformStamped*)realloc(this->fixed_frame_transforms, fixed_frame_transforms_lengthT * sizeof(geometry_msgs::TransformStamped));
00120 offset += 3;
00121 fixed_frame_transforms_length = fixed_frame_transforms_lengthT;
00122 for( uint8_t i = 0; i < fixed_frame_transforms_length; i++){
00123 offset += this->st_fixed_frame_transforms.deserialize(inbuffer + offset);
00124 memcpy( &(this->fixed_frame_transforms[i]), &(this->st_fixed_frame_transforms), sizeof(geometry_msgs::TransformStamped));
00125 }
00126 offset += this->allowed_collision_matrix.deserialize(inbuffer + offset);
00127 uint8_t link_padding_lengthT = *(inbuffer + offset++);
00128 if(link_padding_lengthT > link_padding_length)
00129 this->link_padding = (moveit_msgs::LinkPadding*)realloc(this->link_padding, link_padding_lengthT * sizeof(moveit_msgs::LinkPadding));
00130 offset += 3;
00131 link_padding_length = link_padding_lengthT;
00132 for( uint8_t i = 0; i < link_padding_length; i++){
00133 offset += this->st_link_padding.deserialize(inbuffer + offset);
00134 memcpy( &(this->link_padding[i]), &(this->st_link_padding), sizeof(moveit_msgs::LinkPadding));
00135 }
00136 uint8_t link_scale_lengthT = *(inbuffer + offset++);
00137 if(link_scale_lengthT > link_scale_length)
00138 this->link_scale = (moveit_msgs::LinkScale*)realloc(this->link_scale, link_scale_lengthT * sizeof(moveit_msgs::LinkScale));
00139 offset += 3;
00140 link_scale_length = link_scale_lengthT;
00141 for( uint8_t i = 0; i < link_scale_length; i++){
00142 offset += this->st_link_scale.deserialize(inbuffer + offset);
00143 memcpy( &(this->link_scale[i]), &(this->st_link_scale), sizeof(moveit_msgs::LinkScale));
00144 }
00145 uint8_t object_colors_lengthT = *(inbuffer + offset++);
00146 if(object_colors_lengthT > object_colors_length)
00147 this->object_colors = (moveit_msgs::ObjectColor*)realloc(this->object_colors, object_colors_lengthT * sizeof(moveit_msgs::ObjectColor));
00148 offset += 3;
00149 object_colors_length = object_colors_lengthT;
00150 for( uint8_t i = 0; i < object_colors_length; i++){
00151 offset += this->st_object_colors.deserialize(inbuffer + offset);
00152 memcpy( &(this->object_colors[i]), &(this->st_object_colors), sizeof(moveit_msgs::ObjectColor));
00153 }
00154 offset += this->world.deserialize(inbuffer + offset);
00155 union {
00156 bool real;
00157 uint8_t base;
00158 } u_is_diff;
00159 u_is_diff.base = 0;
00160 u_is_diff.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
00161 this->is_diff = u_is_diff.real;
00162 offset += sizeof(this->is_diff);
00163 return offset;
00164 }
00165
00166 const char * getType(){ return "moveit_msgs/PlanningScene"; };
00167 const char * getMD5(){ return "89aac6d20db967ba716cba5a86b1b9d5"; };
00168
00169 };
00170
00171 }
00172 #endif