| actors_ | Object | [protected] |
| actors_mutex_ | Object | [protected] |
| addActor(vtkActor *actor) | Object | |
| Camera(std::string name) | Camera | |
| Camera(std::string name, vtkSmartPointer< vtkCamera > camera) | Camera | |
| camera_ | Camera | [private] |
| camera_actor_ | Camera | [private] |
| computeFrustum() | Camera | |
| display_ | Camera | [private] |
| frustum_ | Camera | [private] |
| getActors() | Object | |
| getCamera() const | Camera | [inline] |
| getCameraActor() const | Camera | [inline] |
| getDisplay() const | Camera | [inline] |
| getFrustum(double frustum[]) | Camera | [inline] |
| getHullActor() const | Camera | [inline] |
| getModelViewMatrix() | Camera | [inline] |
| getName() const | Object | |
| getPosition() | Camera | [inline] |
| getProjectionMatrix() | Camera | [inline] |
| getViewProjectionMatrix() | Camera | [inline] |
| hasActor(vtkActor *actor) | Object | |
| hull_actor_ | Camera | [private] |
| model_view_matrix_ | Camera | [private] |
| Object(std::string name) | Object | |
| prevFocal_ | Camera | [private] |
| prevPos_ | Camera | [private] |
| prevUp_ | Camera | [private] |
| printFrustum() | Camera | |
| projection_matrix_ | Camera | [private] |
| removeActor(vtkActor *actor) | Object | |
| render(vtkRenderer *renderer) | Camera | [virtual] |
| setClippingRange(float near_value=0.0001f, float far_value=100000.f) | Camera | [inline] |
| setDisplay(bool display) | Camera | [inline] |
| setModelViewMatrix(const Eigen::Matrix4d &model_view_matrix) | Camera | [inline] |
| setName(std::string name) | Object | |
| setProjectionMatrix(const Eigen::Matrix4d &projection_matrix) | Camera | [inline] |
| ~Object() | Object | [inline, virtual] |