Go to the documentation of this file.00001 #ifndef _ROS_shape_msgs_MeshTriangle_h
00002 #define _ROS_shape_msgs_MeshTriangle_h
00003
00004 #include <stdint.h>
00005 #include <string.h>
00006 #include <stdlib.h>
00007 #include "ros/msg.h"
00008
00009 namespace shape_msgs
00010 {
00011
00012 class MeshTriangle : public ros::Msg
00013 {
00014 public:
00015 uint32_t vertex_indices[3];
00016
00017 virtual int serialize(unsigned char *outbuffer) const
00018 {
00019 int offset = 0;
00020 unsigned char * vertex_indices_val = (unsigned char *) this->vertex_indices;
00021 for( uint8_t i = 0; i < 3; i++){
00022 *(outbuffer + offset + 0) = (this->vertex_indices[i] >> (8 * 0)) & 0xFF;
00023 *(outbuffer + offset + 1) = (this->vertex_indices[i] >> (8 * 1)) & 0xFF;
00024 *(outbuffer + offset + 2) = (this->vertex_indices[i] >> (8 * 2)) & 0xFF;
00025 *(outbuffer + offset + 3) = (this->vertex_indices[i] >> (8 * 3)) & 0xFF;
00026 offset += sizeof(this->vertex_indices[i]);
00027 }
00028 return offset;
00029 }
00030
00031 virtual int deserialize(unsigned char *inbuffer)
00032 {
00033 int offset = 0;
00034 uint8_t * vertex_indices_val = (uint8_t*) this->vertex_indices;
00035 for( uint8_t i = 0; i < 3; i++){
00036 this->vertex_indices[i] = ((uint32_t) (*(inbuffer + offset)));
00037 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
00038 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
00039 this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
00040 offset += sizeof(this->vertex_indices[i]);
00041 }
00042 return offset;
00043 }
00044
00045 const char * getType(){ return "shape_msgs/MeshTriangle"; };
00046 const char * getMD5(){ return "23688b2e6d2de3d32fe8af104a903253"; };
00047
00048 };
00049
00050 }
00051 #endif