Public Member Functions | Public Attributes
AngularInfo Struct Reference

This data structure holds values in an angular(joint by joint) control context. As an example struct could contains position, temperature, torque, ... More...

#include <Definition>

Inheritance diagram for AngularInfo:
Inheritance graph
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List of all members.

Public Member Functions

void InitStruct ()

Public Attributes

float Actuator1
 This is the value related to the first actuator. Unit depends on the context it's been used.
float Actuator2
 This is the value related to the second actuator. Unit depends on the context it's been used.
float Actuator3
 This is the value related to the third actuator. Unit depends on the context it's been used.
float Actuator4
 This is the value related to the actuator #4. Unit depends on the context it's been used.
float Actuator5
 This is the value related to the actuator #5. Unit depends on the context it's been used.
float Actuator6
 This is the value related to the actuator #6. Unit depends on the context it's been used.

Detailed Description

This data structure holds values in an angular(joint by joint) control context. As an example struct could contains position, temperature, torque, ...

Definition at line 287 of file KinovaTypes.h.


Member Function Documentation

void AngularInfo::InitStruct ( ) [inline]

This method will initialises all the values to 0

Definition at line 335 of file KinovaTypes.h.


Member Data Documentation

This is the value related to the first actuator. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 294 of file KinovaTypes.h.

This is the value related to the second actuator. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 301 of file KinovaTypes.h.

This is the value related to the third actuator. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 308 of file KinovaTypes.h.

This is the value related to the actuator #4. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 315 of file KinovaTypes.h.

This is the value related to the actuator #5. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 322 of file KinovaTypes.h.

This is the value related to the actuator #6. Unit depends on the context it's been used.

As an example if the current control mode is angular position the unit will be degree but if the control mode is angular velocity then the unit will be degree per second.

Definition at line 329 of file KinovaTypes.h.


The documentation for this struct was generated from the following file:


jaco_driver
Author(s): Ilia Baranov (Clearpath) , Jeff Schmidt (Clearpath) , Alex Bencz (Clearpath) , Matt DeDonato (WPI), Braden Stenning
autogenerated on Mon Mar 2 2015 16:21:03