Input event class. More...
#include <GLEvent.h>
Classes | |
| struct | Exposure |
| struct | Motion |
Public Attributes | |
| Exposure | expose |
| > Mouse position in pixels if event is of type TMGL_Motion | |
| Input | input |
| > Type of input event (defined in GLInput.h) | |
| Motion | motion |
| > Key- or mouse constant (defined in GLInput.h) | |
| Type | type |