Struct Path

Struct Documentation

struct Path

Public Functions

PathState &getState(size_t i)
const PathState &getState(size_t i) const
void setState(size_t i, const PathState &ps)
void addState(const PathState &ps)
void addState(const Point &p, double ang, double len, PathDirection dir = PathDirection::FORWARD, PathSectionType type = PathSectionType::SWATH, double vel = 1.0)
std::vector<PathState> &getStates()
const std::vector<PathState> &getStates() const
void setStates(const std::vector<PathState> &v_ps)
double getTaskTime() const
std::vector<PathState>::const_iterator cbegin() const
std::vector<PathState>::const_iterator cend() const
std::vector<PathState>::const_iterator begin() const
std::vector<PathState>::const_iterator end() const
std::vector<PathState>::iterator begin()
std::vector<PathState>::iterator end()
const PathState &operator[](size_t idx) const
PathState &operator[](size_t idx)
const PathState &back() const
PathState &back()
Path &operator+=(const Path &path)
size_t size() const
double getDimMinX() const
double getDimMinY() const
double getDimMaxX() const
double getDimMaxY() const
void moveTo(const Point&)
void rotateFromPoint(const Point&, double ang)
void mirrorX()
void mirrorY()
void setBackwardDir()
void setBackwardDir(int i)
void setForwardDir()
void setForwardDir(int i)
void setSwathType()
void setSwathType(int i)
void setTurnType()
void setTurnType(int i)
double length(void) const
void appendSwath(const Swath &swath, double cruise_speed)
PathState at(double t) const
Point atStart() const
Point atEnd() const
LineString toLineString() const
std::string serializePath(size_t digit_precision = 6) const
void saveToFile(const std::string &file, size_t precision = 6) const
void loadFile(const std::string &file)
Path discretizeSwath(double step_size) const
Path &discretize(double step_size)
Path &populate(int number_points = 100)
Path &reduce(double min_dist_equal = 0.1)