Program Listing for File speed_motion.cpp

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/*!*******************************************************************************************
 *  \file       speed_motion.cpp
 *  \brief      This file contains the implementation of the SpeedMotion class.
 *  \authors    Miguel Fernández Cortizas
 *              Pedro Arias Pérez
 *              David Pérez Saura
 *              Rafael Pérez Seguí
 ********************************************************************************/

#include "as2_motion_reference_handlers/speed_motion.hpp"

namespace as2
{
namespace motionReferenceHandlers
{
SpeedMotion::SpeedMotion(as2::Node * node_ptr, const std::string & ns)
: BasicMotionReferenceHandler(node_ptr, ns)
{
  desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::NONE;
  desired_control_mode_.control_mode = as2_msgs::msg::ControlMode::SPEED;
  desired_control_mode_.reference_frame =
    as2_msgs::msg::ControlMode::UNDEFINED_FRAME;
}

bool SpeedMotion::ownSendCommand()
{
  bool send_pose = sendPoseCommand();
  bool send_twist = sendTwistCommand();
  return send_pose && send_twist;
}

bool SpeedMotion::sendSpeedCommandWithYawAngle(
  const std::string & frame_id_speed, const float & vx, const float & vy,
  const float & vz, const std::string & frame_id_yaw, const float & yaw_angle)
{
  return sendSpeedCommandWithYawAngle(
    frame_id_speed, vx, vy, vz, frame_id_yaw,
    tf2::toMsg(tf2::Quaternion(tf2::Vector3(0, 0, 1), yaw_angle)));
}

bool SpeedMotion::sendSpeedCommandWithYawAngle(
  const std::string & frame_id_speed, const float & vx, const float & vy,
  const float & vz, const std::string & frame_id_yaw,
  const geometry_msgs::msg::Quaternion & q)
{
  geometry_msgs::msg::PoseStamped pose_msg;
  pose_msg.header.frame_id = frame_id_yaw;
  pose_msg.pose.orientation = q;

  geometry_msgs::msg::TwistStamped twist_msg;
  twist_msg.header.frame_id = frame_id_speed;
  twist_msg.twist.linear.x = vx;
  twist_msg.twist.linear.y = vy;
  twist_msg.twist.linear.z = vz;

  rclcpp::Time stamp = node_ptr_->now();
  pose_msg.header.stamp = stamp;
  twist_msg.header.stamp = stamp;

  return sendSpeedCommandWithYawAngle(pose_msg, twist_msg);
}

bool SpeedMotion::sendSpeedCommandWithYawAngle(
  const geometry_msgs::msg::PoseStamped & pose,
  const geometry_msgs::msg::TwistStamped & twist)
{
  if (pose.header.frame_id == "" || twist.header.frame_id == "") {
    RCLCPP_ERROR(node_ptr_->get_logger(), "Frame id is empty");
    return false;
  }
  desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::YAW_ANGLE;
  this->command_pose_msg_ = pose;
  this->command_twist_msg_ = twist;

  return this->ownSendCommand();
}

bool SpeedMotion::sendSpeedCommandWithYawSpeed(
  const std::string & frame_id,
  const float & vx, const float & vy,
  const float & vz,
  const float & yaw_speed)
{
  geometry_msgs::msg::TwistStamped twist_msg;
  twist_msg.header.frame_id = frame_id;
  twist_msg.twist.linear.x = vx;
  twist_msg.twist.linear.y = vy;
  twist_msg.twist.linear.z = vz;
  twist_msg.twist.angular.z = yaw_speed;

  rclcpp::Time stamp = node_ptr_->now();
  twist_msg.header.stamp = stamp;

  return sendSpeedCommandWithYawSpeed(twist_msg);
}

bool SpeedMotion::sendSpeedCommandWithYawSpeed(
  const geometry_msgs::msg::TwistStamped & twist)
{
  if (twist.header.frame_id == "") {
    RCLCPP_ERROR(node_ptr_->get_logger(), "Frame id is empty");
    return false;
  }
  desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::YAW_SPEED;
  this->command_twist_msg_ = twist;

  return this->sendTwistCommand();
}

}   // namespace motionReferenceHandlers
}  // namespace as2