Program Listing for File speed_motion.cpp
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// Copyright 2023 Universidad Politécnica de Madrid
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/*!*******************************************************************************************
* \file speed_motion.cpp
* \brief This file contains the implementation of the SpeedMotion class.
* \authors Miguel Fernández Cortizas
* Pedro Arias Pérez
* David Pérez Saura
* Rafael Pérez Seguí
********************************************************************************/
#include "as2_motion_reference_handlers/speed_motion.hpp"
namespace as2
{
namespace motionReferenceHandlers
{
SpeedMotion::SpeedMotion(as2::Node * node_ptr, const std::string & ns)
: BasicMotionReferenceHandler(node_ptr, ns)
{
desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::NONE;
desired_control_mode_.control_mode = as2_msgs::msg::ControlMode::SPEED;
desired_control_mode_.reference_frame =
as2_msgs::msg::ControlMode::UNDEFINED_FRAME;
}
bool SpeedMotion::ownSendCommand()
{
bool send_pose = sendPoseCommand();
bool send_twist = sendTwistCommand();
return send_pose && send_twist;
}
bool SpeedMotion::sendSpeedCommandWithYawAngle(
const std::string & frame_id_speed, const float & vx, const float & vy,
const float & vz, const std::string & frame_id_yaw, const float & yaw_angle)
{
return sendSpeedCommandWithYawAngle(
frame_id_speed, vx, vy, vz, frame_id_yaw,
tf2::toMsg(tf2::Quaternion(tf2::Vector3(0, 0, 1), yaw_angle)));
}
bool SpeedMotion::sendSpeedCommandWithYawAngle(
const std::string & frame_id_speed, const float & vx, const float & vy,
const float & vz, const std::string & frame_id_yaw,
const geometry_msgs::msg::Quaternion & q)
{
geometry_msgs::msg::PoseStamped pose_msg;
pose_msg.header.frame_id = frame_id_yaw;
pose_msg.pose.orientation = q;
geometry_msgs::msg::TwistStamped twist_msg;
twist_msg.header.frame_id = frame_id_speed;
twist_msg.twist.linear.x = vx;
twist_msg.twist.linear.y = vy;
twist_msg.twist.linear.z = vz;
rclcpp::Time stamp = node_ptr_->now();
pose_msg.header.stamp = stamp;
twist_msg.header.stamp = stamp;
return sendSpeedCommandWithYawAngle(pose_msg, twist_msg);
}
bool SpeedMotion::sendSpeedCommandWithYawAngle(
const geometry_msgs::msg::PoseStamped & pose,
const geometry_msgs::msg::TwistStamped & twist)
{
if (pose.header.frame_id == "" || twist.header.frame_id == "") {
RCLCPP_ERROR(node_ptr_->get_logger(), "Frame id is empty");
return false;
}
desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::YAW_ANGLE;
this->command_pose_msg_ = pose;
this->command_twist_msg_ = twist;
return this->ownSendCommand();
}
bool SpeedMotion::sendSpeedCommandWithYawSpeed(
const std::string & frame_id,
const float & vx, const float & vy,
const float & vz,
const float & yaw_speed)
{
geometry_msgs::msg::TwistStamped twist_msg;
twist_msg.header.frame_id = frame_id;
twist_msg.twist.linear.x = vx;
twist_msg.twist.linear.y = vy;
twist_msg.twist.linear.z = vz;
twist_msg.twist.angular.z = yaw_speed;
rclcpp::Time stamp = node_ptr_->now();
twist_msg.header.stamp = stamp;
return sendSpeedCommandWithYawSpeed(twist_msg);
}
bool SpeedMotion::sendSpeedCommandWithYawSpeed(
const geometry_msgs::msg::TwistStamped & twist)
{
if (twist.header.frame_id == "") {
RCLCPP_ERROR(node_ptr_->get_logger(), "Frame id is empty");
return false;
}
desired_control_mode_.yaw_mode = as2_msgs::msg::ControlMode::YAW_SPEED;
this->command_twist_msg_ = twist;
return this->sendTwistCommand();
}
} // namespace motionReferenceHandlers
} // namespace as2