#include <ros/ros.h>
#include <uwsim/SimulatorConfig.h>
#include <uwsim/UWSimUtils.h>
#include <osg/Material>
#include <osg/ShapeDrawable>
#include <osg/Shape>
#include <osg/Geode>
#include <osg/Switch>
#include <osg/MatrixTransform>
#include <osgDB/ReadFile>
#include <osgOcean/ShaderManager>
Go to the source code of this file.
Functions | |
osg::Node * | findRN (std::string target, osg::Group *root) |
boost::shared_ptr< osg::Matrix > | getWorldCoords (osg::Node *node) |
osg::Node* findRN | ( | std::string | target, |
osg::Group * | root | ||
) |
Definition at line 128 of file UWSimUtils.cpp.
boost::shared_ptr<osg::Matrix> getWorldCoords | ( | osg::Node * | node | ) |
Definition at line 415 of file UWSimUtils.cpp.