#include <list>#include <string>#include <GL/glew.h>#include <GL/gl.h>#include <GL/glu.h>#include <IL/il.h>#include <IL/ilu.h>#include <IL/ilut.h>#include "rtc/rtcRenderNode.h"

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Classes | |
| struct | rtc::camera_pose_t |
| class | rtc::Renderer |
Namespaces | |
| namespace | rtc |
Defines | |
| #define | ILUT_USE_OPENGL |
Typedefs | |
| typedef struct rtc::camera_pose_t * | rtc::camera_pose_p |
| typedef void(* | rtc::display_func )(void) |
| typedef void(* | rtc::idle_func )(void) |
| typedef void(* | rtc::keyboard_func )(unsigned char, int, int) |
| typedef void(* | rtc::motion_func )(int, int) |
| typedef void(* | rtc::mouse_func )(int, int, int, int) |
| typedef void(* | rtc::passive_motion_func )(int, int) |
| typedef void(* | rtc::timer_func )(void) |
Enumerations | |
| enum | rtc::camera_state_t { rtc::IDLE, rtc::ROTATING, rtc::MOVING, rtc::ZOOMING } |
| enum | rtc::eGUIMode { rtc::GUI_MODE_3D, rtc::GUI_MODE_2D } |
| #define ILUT_USE_OPENGL |
Definition at line 11 of file rtcRenderer.h.