addOffset(const Vec2f &xOffset, float eOffset) | rtc::Pose2D | |
getRotation() const | rtc::Pose2D | |
getTransform() const | rtc::Pose2D | |
getTranslation() const | rtc::Pose2D | |
p | rtc::Pose2D | |
Pose2D() | rtc::Pose2D | |
Pose2D(float x, float y, float theta) | rtc::Pose2D | |
Pose2D(const Vec2f &translation, float rotation) | rtc::Pose2D | |
Pose2D(const Vec3f &pose) | rtc::Pose2D | |
set(const Pose2D &pose) | rtc::Pose2D | |
set(float x, float y, float theta) | rtc::Pose2D | |
set(const Vec2f &translation, float rotation) | rtc::Pose2D | |
set(const Vec3f &pose) | rtc::Pose2D | |
set(const Transform2Df &transform) | rtc::Pose2D | |
theta() const | rtc::Pose2D | |
x() const | rtc::Pose2D | |
y() const | rtc::Pose2D | |
~Pose2D() | rtc::Pose2D |