Default Painter Plugin template. More...
#include <SceneGraphPainter.h>
Public Slots | |
virtual void | processMessage (Message *newMessage) |
Process an incoming message. | |
void | setAutoUpdate (bool autoUpdate) |
void | setSceneGraph (SceneGraph &sceneGraph) |
Public Member Functions | |
virtual void | paint (float next2DLayer) |
Paint everything using OpenGL. | |
SceneGraphPainter () | |
The constructor. | |
~SceneGraphPainter () | |
The destructor. | |
Private Attributes | |
bool | m_AutoUpdate |
SceneGraph | m_SceneGraph |
Default Painter Plugin template.
Definition at line 26 of file SceneGraphPainter.h.
The constructor.
The destructor.
virtual void SceneGraphPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
virtual void SceneGraphPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
void SceneGraphPainter::setAutoUpdate | ( | bool | autoUpdate | ) | [inline, slot] |
Definition at line 46 of file SceneGraphPainter.h.
void SceneGraphPainter::setSceneGraph | ( | SceneGraph & | sceneGraph | ) | [slot] |
bool SceneGraphPainter::m_AutoUpdate [private] |
Definition at line 54 of file SceneGraphPainter.h.
SceneGraph SceneGraphPainter::m_SceneGraph [private] |
Definition at line 52 of file SceneGraphPainter.h.