Paints the RGBDepthM. More...
#include <RGBDepthPainter.h>
Public Slots | |
virtual void | processMessage (Message *newMessage) |
Process an incoming message. | |
Public Member Functions | |
virtual void | paint (float next2DLayer) |
Paint everything using OpenGL. | |
RGBDepthPainter () | |
The constructor. | |
~RGBDepthPainter () | |
The destructor. | |
Private Attributes | |
unsigned | m_Columns |
std::vector< std::vector < BaseLib::Math::Vec3d > > | m_Points |
std::vector < puma2::ColorImageRGB8 > | m_RgbImage |
bool | m_RgbImageAvailable |
BaseLib::Math::Mat4d | m_RobotToWorld |
unsigned | m_Rows |
std::vector< BaseLib::Math::Mat4d > | m_ValidRobotToWorld |
Paints the RGBDepthM.
Definition at line 27 of file RGBDepthPainter.h.
The constructor.
The destructor.
virtual void RGBDepthPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
virtual void RGBDepthPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
unsigned RGBDepthPainter::m_Columns [private] |
Definition at line 54 of file RGBDepthPainter.h.
std::vector< std::vector<BaseLib::Math::Vec3d> > RGBDepthPainter::m_Points [private] |
Definition at line 55 of file RGBDepthPainter.h.
std::vector<puma2::ColorImageRGB8> RGBDepthPainter::m_RgbImage [private] |
Definition at line 56 of file RGBDepthPainter.h.
bool RGBDepthPainter::m_RgbImageAvailable [private] |
Definition at line 58 of file RGBDepthPainter.h.
BaseLib::Math::Mat4d RGBDepthPainter::m_RobotToWorld [private] |
Definition at line 49 of file RGBDepthPainter.h.
unsigned RGBDepthPainter::m_Rows [private] |
Data from the RGBDepthM needs to be copied, because contents are deleted later
Definition at line 54 of file RGBDepthPainter.h.
std::vector<BaseLib::Math::Mat4d> RGBDepthPainter::m_ValidRobotToWorld [private] |
Definition at line 50 of file RGBDepthPainter.h.