Controls & displays for the object recognition subsystem. More...
#include <ObjectRecognitionTab.h>
Public Slots | |
void | processObjectNames (std::vector< std::string > names, std::vector< std::string > types) |
Public Member Functions | |
ObjectRecognitionTab (ros::NodeHandle *nodeHandle, QWidget *parent=0) | |
~ObjectRecognitionTab () | |
Private Attributes | |
ObjectRecognitionDisplay * | m_ObjectRecognitionDisplay |
Controls & displays for the object recognition subsystem.
Definition at line 29 of file ObjectRecognitionTab.h.
ObjectRecognitionTab::ObjectRecognitionTab | ( | ros::NodeHandle * | nodeHandle, |
QWidget * | parent = 0 |
||
) |
Constructs all GUI Elements and connects the Signals and Slots.
ObjectRecognitionTab::~ObjectRecognitionTab | ( | ) | [inline] |
Does nothing.
Definition at line 41 of file ObjectRecognitionTab.h.
void ObjectRecognitionTab::processObjectNames | ( | std::vector< std::string > | names, |
std::vector< std::string > | types | ||
) | [slot] |
Definition at line 48 of file ObjectRecognitionTab.h.