Paints the LaserScan3DPointM. More...
#include <LaserScan3DPainter.h>
Public Slots | |
virtual void | processMessage (Message *newMessage) |
Process an incoming message. | |
Public Member Functions | |
LaserScan3DPainter () | |
The constructor. | |
virtual void | paint (float next2DLayer) |
Paint everything using OpenGL. | |
~LaserScan3DPainter () | |
The destructor. | |
Private Attributes | |
int | m_RawDataCounter |
BaseLib::Math::Mat4d | m_RobotToWorld |
std::map< std::string, BaseLib::Math::Mat4d > | m_TransformationMatrices |
std::map< std::string, std::vector < Debug3DM::VertexSet > > | m_VertexSets |
Paints the LaserScan3DPointM.
Definition at line 27 of file LaserScan3DPainter.h.
The constructor.
The destructor.
virtual void LaserScan3DPainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
virtual void LaserScan3DPainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
int LaserScan3DPainter::m_RawDataCounter [private] |
Definition at line 53 of file LaserScan3DPainter.h.
BaseLib::Math::Mat4d LaserScan3DPainter::m_RobotToWorld [private] |
Definition at line 52 of file LaserScan3DPainter.h.
std::map< std::string, BaseLib::Math::Mat4d > LaserScan3DPainter::m_TransformationMatrices [private] |
Definition at line 50 of file LaserScan3DPainter.h.
std::map< std::string, std::vector<Debug3DM::VertexSet> > LaserScan3DPainter::m_VertexSets [private] |
Definition at line 49 of file LaserScan3DPainter.h.