Default Painter Plugin template. More...
#include <ImagePainter.h>
Public Slots | |
virtual void | nodeSelected (std::string nodeName) |
Called when the host widget follows another node in the scenegraph. | |
virtual void | processMessage (Message *newMessage) |
Process an incoming message. | |
Public Member Functions | |
ImagePainter () | |
The constructor. | |
virtual void | paint (float next2DLayer) |
Paint everything using OpenGL. | |
~ImagePainter () | |
The destructor. | |
Private Attributes | |
GLImagePainter | m_GLImagePainter |
std::map< std::string, ImageSources::SourceId > | m_ImageSources |
BaseLib::Math::Mat4d | m_ImageToWorld |
string | m_NodeName |
std::list< VectorObject2D > | m_VectorObjects |
Default Painter Plugin template.
Definition at line 32 of file ImagePainter.h.
The constructor.
The destructor.
virtual void ImagePainter::nodeSelected | ( | std::string | nodeName | ) | [virtual, slot] |
Called when the host widget follows another node in the scenegraph.
Reimplemented from PainterPlugin.
virtual void ImagePainter::paint | ( | float | next2DLayer | ) | [virtual] |
Paint everything using OpenGL.
Implements PainterPlugin.
virtual void ImagePainter::processMessage | ( | Message * | newMessage | ) | [virtual, slot] |
Process an incoming message.
GLImagePainter ImagePainter::m_GLImagePainter [private] |
Definition at line 65 of file ImagePainter.h.
std::map<std::string, ImageSources::SourceId> ImagePainter::m_ImageSources [private] |
Definition at line 59 of file ImagePainter.h.
BaseLib::Math::Mat4d ImagePainter::m_ImageToWorld [private] |
Definition at line 57 of file ImagePainter.h.
string ImagePainter::m_NodeName [private] |
Definition at line 63 of file ImagePainter.h.
std::list< VectorObject2D > ImagePainter::m_VectorObjects [private] |
Definition at line 61 of file ImagePainter.h.