00001 /* 00002 * Software License Agreement (BSD License) 00003 * 00004 * Copyright (c) 2010, University of Bonn, Computer Science Institute VI 00005 * Author: Kathrin Gräve, 01/2011 00006 * All rights reserved. 00007 * 00008 * Redistribution and use in source and binary forms, with or without 00009 * modification, are permitted provided that the following conditions 00010 * are met: 00011 * 00012 * * Redistributions of source code must retain the above copyright 00013 * notice, this list of conditions and the following disclaimer. 00014 * * Redistributions in binary form must reproduce the above 00015 * copyright notice, this list of conditions and the following 00016 * disclaimer in the documentation and/or other materials provided 00017 * with the distribution. 00018 * * Neither the name of University of Bonn, Computer Science Institute 00019 * VI nor the names of its contributors may be used to endorse or 00020 * promote products derived from this software without specific 00021 * prior written permission. 00022 * 00023 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 00024 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 00025 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS 00026 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE 00027 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, 00028 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, 00029 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 00030 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER 00031 * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 00032 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN 00033 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00034 * POSSIBILITY OF SUCH DAMAGE. 00035 * 00036 */ 00037 00042 00044 char const * SKELETON_WITH_TOES[] = 00045 { 00046 "", 00047 "hip", 00048 "ab", 00049 "chest", 00050 "neck", 00051 "head", 00052 "head_end", 00053 "left_shoulder", 00054 "left_upper_arm", 00055 "left_fore_arm", 00056 "left_hand", 00057 "left_hand_end", 00058 "right_shoulder", 00059 "right_upper_arm", 00060 "right_fore_arm", 00061 "right_hand", 00062 "right_hand_end", 00063 "left_thigh", 00064 "left_shin", 00065 "left_foot", 00066 "left_toe", 00067 "left_toe_end", 00068 "right_thigh", 00069 "right_shin", 00070 "right_foot", 00071 "right_toe", 00072 "right_toe_end" 00073 }; 00074 00076 char const * SKELETON_WITHOUT_TOES[] = 00077 { 00078 "", 00079 "hip", 00080 "ab", 00081 "chest", 00082 "neck", 00083 "head", 00084 "head_end", 00085 "left_shoulder", 00086 "left_upper_arm", 00087 "left_fore_arm", 00088 "left_hand", 00089 "left_hand_end", 00090 "right_shoulder", 00091 "right_upper_arm", 00092 "right_fore_arm", 00093 "right_hand", 00094 "right_hand_end", 00095 "left_thigh", 00096 "left_shin", 00097 "left_foot", 00098 "left_foot_end", 00099 "right_thigh", 00100 "right_shin", 00101 "right_foot", 00102 "right_foot_end" 00103 }; 00104 00106 char const * OBJECT[] = 00107 { 00108 "", 00109 "object" 00110 };