database_grasp_pair.h
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00034 
00035 // Author(s): Matei Ciocarlie
00036 
00037 #ifndef _DATABASE_GRASP_PAIR_H_
00038 #define _DATABASE_GRASP_PAIR_H_
00039 
00040 #include <database_interface/db_class.h>
00041 
00042 namespace household_objects_database {
00043 
00045 class DatabaseGraspPair : public DBClass
00046 {
00047  private:
00048 
00049  public:
00051   database_interface::DBField<int> pair_id_;
00052 
00054   database_interface::DBField<int> grasp1_id_;
00055 
00057   database_interface::DBField<int> grasp2_id_;
00058 
00060   DatabaseGraspPair() :
00061    pair_id_(database_interface::DBFieldBase::TEXT, this, "pair_id", "grasp_pair", true),
00062    grasp1_id_(database_interface::DBFieldBase::TEXT, this, "grasp1_id", "grasp_pair", true),
00063    grasp2_id_(database_interface::DBFieldBase::TEXT, this, "grasp2_id", "grasp_pair", true)
00064   {
00065     //primary key field
00066     primary_key_field_ = &pair_id_;
00067 
00068     //all the other fields
00069     fields_.push_back(&grasp1_id_);
00070     fields_.push_back(&grasp2_id_);
00071 
00072     //by default, all fields here are used, and many of then not-null, so sync both ways
00073     setAllFieldsReadFromDatabase(true);
00074     setAllFieldsWriteToDatabase(true);
00075 
00076     //sequences
00077     pair_id_.setSequenceName("pair_id_seq");
00078 
00079     //primary key only syncs from database; it has a sequence which is used by default on insertions
00080     pair_id_.setWriteToDatabase(false);
00081   }
00082 
00084   ~DatabaseGraspPair(){}
00085 };
00086 
00087 } //namespace
00088 
00089 #endif
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household_objects_database
Author(s): Matei Ciocarlie, except for source files individually marked otherwise
autogenerated on Fri Jan 25 2013 15:02:09