calculate_new_gravity(float acceleration[3]) | Orientation | [private] |
detectGravity(double gravity[3], float acceleration[3]) | Orientation | [private] |
get_pitch() | Orientation | |
get_roll() | Orientation | |
get_yaw() | Orientation | |
gravity | Orientation | [private] |
gravityEpsilon | Orientation | [private] |
isEqual(double vector1[3], double vector2[3]) | Orientation | [private] |
lastGravityVectorDetected | Orientation | [private] |
Orientation() | Orientation | |
pitch | Orientation | [private] |
pitchOffset | Orientation | [private] |
roll | Orientation | [private] |
rollOffset | Orientation | [private] |
timestampPreviousCall | Orientation | [private] |
ToRad(double value) | Orientation | [private] |
updateAngles(float gyroscopeVector[3], float AccelerationVector[3], double gyroscopeTimestamp) | Orientation | |
validAccelerationVectorsNecessaryToDetectGravity | Orientation | [private] |
validGravityCounter | Orientation | [private] |
yaw | Orientation | [private] |
~Orientation() | Orientation | [inline] |