#include <tabletop_collision_map_processing/collision_map_interface.h>
#include <tabletop_collision_map_processing/TabletopCollisionMapProcessing.h>
#include "cop.h"
#include <ros/ros.h>
#include <vision_srvs/cop_add_collision.h>
#include <vision_srvs/cop_get_object_shape.h>
#include "RelPoseFactory.h"
#include <arm_navigation_msgs/CollisionObject.h>
Go to the source code of this file.
Classes | |
class | cop::CollisionInterface |
Namespaces | |
namespace | cop |
Defines | |
#define | COLLISION_PROCESSING_SERVICE_NAME "/tabletop_collision_map_processing/tabletop_collision_map_processing" |
#define | GET_MODEL_DESCRIPTION_NAME "/objects_database_node/get_model_description" |
#define | PICKUP_ACTION_NAME "/object_manipulator/object_manipulator_pickup" |
#define | PLACE_ACTION_NAME "/object_manipulator/object_manipulator_place" |
#define COLLISION_PROCESSING_SERVICE_NAME "/tabletop_collision_map_processing/tabletop_collision_map_processing" |
Definition at line 15 of file CollisionInterface.h.
#define GET_MODEL_DESCRIPTION_NAME "/objects_database_node/get_model_description" |
Definition at line 19 of file CollisionInterface.h.
#define PICKUP_ACTION_NAME "/object_manipulator/object_manipulator_pickup" |
Definition at line 17 of file CollisionInterface.h.
#define PLACE_ACTION_NAME "/object_manipulator/object_manipulator_place" |
Definition at line 18 of file CollisionInterface.h.