, including all inherited members.
AddAlgorithm(Algorithm< T > *alg, int nType, double dEval, double dTime) | cop::AlgorithmSelector< T > | |
AlgorithmSelector() | cop::AlgorithmSelector< T > | [inline] |
AlgorithmSelector(XMLTag *node) | cop::AlgorithmSelector< T > | |
BestAlgorithm(int type, const Signature &sig, const std::vector< Sensor * > &sensors) | cop::AlgorithmSelector< T > | [virtual] |
BestAlgorithmList(int type, const Signature &sig, const std::vector< Sensor * > &sensors) | cop::AlgorithmSelector< T > | |
caller_name | cop::Evaluator | |
CheckTypeCompatibility(int listedType, int askedType) | cop::AlgorithmSelector< T > | [protected] |
CountAlgorithms() | cop::AlgorithmSelector< T > | [inline] |
EvalAlgorithm(Evaluable *alg, double eval, double time, Signature *relatedElemg) | cop::AlgorithmSelector< T > | [virtual] |
getAlgorithm(int index) | cop::AlgorithmSelector< T > | [protected] |
GetAlgorithmList() const | cop::AlgorithmSelector< T > | [inline] |
GetAlgorithmList(std::vector< AlgorithmEval< T > > *eval=NULL) | cop::AlgorithmSelector< T > | [protected] |
GetName() | cop::Evaluator | [inline] |
InsertInList(AlgorithmEval< T > eval) | cop::AlgorithmSelector< T > | [protected] |
lock typedef | cop::AlgorithmSelector< T > | [private] |
m_algorithmlist | cop::AlgorithmSelector< T > | [private] |
m_mutexAlgEval | cop::AlgorithmSelector< T > | [private] |
m_paAllocatedLength | cop::AlgorithmSelector< T > | [private] |
m_paDim | cop::AlgorithmSelector< T > | [private] |
m_paLength | cop::AlgorithmSelector< T > | [private] |
m_pointArray | cop::AlgorithmSelector< T > | [private] |
m_pointEval | cop::AlgorithmSelector< T > | [private] |
m_tree | cop::AlgorithmSelector< T > | [private] |
ReEvalKernel(double val) | cop::AlgorithmSelector< T > | [protected] |
ReevaluatePose(Algorithm< T > *alg, RelPose *&pose) | cop::AlgorithmSelector< T > | |
Save(std::string name="") | cop::AlgorithmSelector< T > | |
SetName(std::string name) | cop::Evaluator | [inline] |
~AlgorithmSelector() | cop::AlgorithmSelector< T > | [inline] |