create(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &tris_id, const rve_msgs::Triangles &tris) | rve_render_server::TrianglesServer | [inline, virtual] |
destroy(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &triangles_id) | rve_render_server::TrianglesServer | [inline, virtual] |
renderer_ | rve_render_server::TrianglesServer | [private] |
TrianglesServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::TrianglesServer | [inline] |