getID() | rve_render_server::ScreenRect | [inline] |
getRenderable() | rve_render_server::ScreenRect | |
getZOrder() | rve_render_server::ScreenRect | [inline] |
id_ | rve_render_server::ScreenRect | [private] |
renderable_ | rve_render_server::ScreenRect | [private] |
ScreenRect(const rve_common::UUID &id) | rve_render_server::ScreenRect | |
setColor(const Ogre::ColourValue &color) | rve_render_server::ScreenRect | |
setCorners(float x0, float y0, float x1, float y1) | rve_render_server::ScreenRect | |
setTexture(const std::string &ogre_texture_name) | rve_render_server::ScreenRect | |
setZOrder(uint32_t zorder) | rve_render_server::ScreenRect | |
zorder_ | rve_render_server::ScreenRect | [private] |
~ScreenRect() | rve_render_server::ScreenRect |