rve_render_server::Renderer Member List
This is the complete list of members for rve_render_server::Renderer, including all inherited members.
addMaterial(const rve_common::UUID &id, const MaterialPtr &mat)rve_render_server::Renderer
addMesh(const rve_common::UUID &id, const MeshPtr &mesh)rve_render_server::Renderer
addTexture(const rve_common::UUID &id, const TexturePtr &tex)rve_render_server::Renderer
allocatePickID(Pickable *p)rve_render_server::Renderer
callback_queue_rve_render_server::Renderer [private]
CallbackQueuePtr typedefrve_render_server::Renderer [private]
createRenderTexture(const rve_common::UUID &id, uint32_t width, uint32_t height)rve_render_server::Renderer
createRenderWindow(const rve_common::UUID &id, const std::string &parent_window, uint32_t width, uint32_t height)rve_render_server::Renderer
createScene(const rve_common::UUID &id)rve_render_server::Renderer
deallocatePickID(uint32_t pick_id)rve_render_server::Renderer
destroyRenderTarget(const rve_common::UUID &id)rve_render_server::Renderer
destroyScene(const rve_common::UUID &id)rve_render_server::Renderer
enable_ogre_log_rve_render_server::Renderer [private]
first_window_created_rve_render_server::Renderer [private]
frame_stats_pub_rve_render_server::Renderer [private]
getCamera(const rve_common::UUID &id)rve_render_server::Renderer
getMaterial(const rve_common::UUID &id)rve_render_server::Renderer
getMesh(const rve_common::UUID &id)rve_render_server::Renderer
getRenderTarget(const rve_common::UUID &id)rve_render_server::Renderer
getRenderWindow(const rve_common::UUID &id)rve_render_server::Renderer
getScene(const rve_common::UUID &id)rve_render_server::Renderer
getServerThreadCallbackQueue()rve_render_server::Renderer [inline]
getTexture(const rve_common::UUID &id)rve_render_server::Renderer
init()rve_render_server::Renderer [private]
init_functions_rve_render_server::Renderer [private]
InitFunction typedefrve_render_server::Renderer
M_Material typedefrve_render_server::Renderer [private]
M_Mesh typedefrve_render_server::Renderer [private]
M_Pickable typedefrve_render_server::Renderer [private]
M_RenderTarget typedefrve_render_server::Renderer [private]
M_Scene typedefrve_render_server::Renderer [private]
M_Texture typedefrve_render_server::Renderer [private]
materials_rve_render_server::Renderer [private]
meshes_rve_render_server::Renderer [private]
meshExists(const rve_common::UUID &id)rve_render_server::Renderer
pickable_id_gen_rve_render_server::Renderer [private]
pickables_rve_render_server::Renderer [private]
primary_render_window_rve_render_server::Renderer [private]
registerInitFunction(const InitFunction &func)rve_render_server::Renderer
removeMaterial(const rve_common::UUID &id)rve_render_server::Renderer
removeMesh(const rve_common::UUID &id)rve_render_server::Renderer
removeTexture(const rve_common::UUID &id)rve_render_server::Renderer
render_targets_rve_render_server::Renderer [private]
render_thread_rve_render_server::Renderer [private]
Renderer(bool enable_ogre_log)rve_render_server::Renderer
RenderTargetPtr typedefrve_render_server::Renderer [private]
renderThread()rve_render_server::Renderer [private]
running_rve_render_server::Renderer [private]
ScenePtr typedefrve_render_server::Renderer [private]
scenes_rve_render_server::Renderer [private]
scheme_listener_rve_render_server::Renderer [private]
start()rve_render_server::Renderer
stop()rve_render_server::Renderer
textureExists(const rve_common::UUID &id)rve_render_server::Renderer
textures_rve_render_server::Renderer [private]
threadInit()rve_render_server::Renderer [private]
translatePickIDs(const V_PickRenderValues &ids, V_Picked &out_picked)rve_render_server::Renderer
useGeometryShaders()rve_render_server::Renderer
~Renderer()rve_render_server::Renderer


rve_render_server
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:15