, including all inherited members.
attachCamera(Camera *cam) | rve_render_server::RenderTarget | |
beginRender() | rve_render_server::RenderTarget | [virtual] |
createScreenRect(const rve_common::UUID &id, uint32_t zorder, float x0, float y0, float x1, float y1) | rve_render_server::RenderTarget | |
destroyScreenRect(const rve_common::UUID &id) | rve_render_server::RenderTarget | |
finishRender() | rve_render_server::RenderTarget | [virtual] |
getCamera() | rve_render_server::RenderTarget | [inline] |
getHeight() | rve_render_server::RenderTarget | [inline] |
getID() | rve_render_server::RenderTarget | |
getLastFrameStats() | rve_render_server::RenderTarget | [inline] |
getOgreRenderTarget() | rve_render_server::RenderTarget | [inline] |
getOgreRenderWindow() | rve_render_server::RenderWindow | [inline] |
getScreenRect(const rve_common::UUID &id) | rve_render_server::RenderTarget | |
getTargetType() | rve_render_server::RenderWindow | [inline, virtual] |
getWidth() | rve_render_server::RenderTarget | [inline] |
pick(uint32_t x0, uint32_t y0, uint32_t x1, uint32_t y1, const PickCallback &cb) | rve_render_server::RenderTarget | |
PickCallback typedef | rve_render_server::RenderTarget | |
render_window_ | rve_render_server::RenderWindow | [private] |
renderNeeded() | rve_render_server::RenderTarget | [inline] |
RenderTarget(const rve_common::UUID &id, Renderer *rend, uint32_t width, uint32_t height) | rve_render_server::RenderTarget | |
RenderWindow(const rve_common::UUID &id, Renderer *rend, const std::string &parent_window_handle, uint32_t width, uint32_t height) | rve_render_server::RenderWindow | |
requestRender() | rve_render_server::RenderTarget | |
resize(uint32_t width, uint32_t height) | rve_render_server::RenderWindow | [virtual] |
setTarget(Ogre::RenderTarget *target) | rve_render_server::RenderTarget | [protected] |
Texture enum value | rve_render_server::RenderTarget | |
Type enum name | rve_render_server::RenderTarget | |
Window enum value | rve_render_server::RenderTarget | |
~RenderTarget() | rve_render_server::RenderTarget | [virtual] |
~RenderWindow() | rve_render_server::RenderWindow | |