This is the complete list of members for
rve_render_server::RenderTargetServer, including all inherited members.
attachCamera(const rve_msgs::UUID &id, const rve_msgs::UUID &camera_scene_id, const rve_msgs::UUID &camera_id) | rve_render_server::RenderTargetServer | [inline, virtual] |
createTexture(const rve_msgs::UUID &id, uint32_t width, uint32_t height) | rve_render_server::RenderTargetServer | [inline, virtual] |
createWindow(const rve_msgs::UUID &id, const std::string &parent_window, uint32_t width, uint32_t height) | rve_render_server::RenderTargetServer | [inline, virtual] |
destroy(const rve_msgs::UUID &id) | rve_render_server::RenderTargetServer | [inline, virtual] |
detachCamera(const rve_msgs::UUID &id) | rve_render_server::RenderTargetServer | [inline, virtual] |
pick(pickHandle &handle) | rve_render_server::RenderTargetServer | [inline, virtual] |
pickCallback(V_PickRenderValues &vals, pickHandle &handle) | rve_render_server::RenderTargetServer | [inline] |
renderer_ | rve_render_server::RenderTargetServer | [private] |
RenderTargetServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::RenderTargetServer | [inline] |
requestRender(const rve_msgs::UUID &id) | rve_render_server::RenderTargetServer | [inline, virtual] |
resize(const rve_msgs::UUID &id, uint32_t width, uint32_t height) | rve_render_server::RenderTargetServer | [inline, virtual] |