create(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &points_id, const rve_msgs::Points &points) | rve_render_server::PointsServer | [inline, virtual] |
destroy(const rve_msgs::UUID &scene_id, const rve_msgs::UUID &points_id) | rve_render_server::PointsServer | [inline, virtual] |
PointsServer(Renderer *rend, rve_rpc::Server &server) | rve_render_server::PointsServer | [inline] |
renderer_ | rve_render_server::PointsServer | [private] |