#include "forwards.h"
#include "color.h"
#include "context_object.h"
#include <rve_common/uuid.h>
#include <ros/message_forward.h>
#include <map>
Go to the source code of this file.
Classes | |
struct | rve_render_client::Texture::ContextInfo |
class | rve_render_client::Texture |
Namespaces | |
namespace | rve_render_client |
namespace | sensor_msgs |
Functions | |
TexturePtr | rve_render_client::createTexture (ClientContext *context, uint32_t num_mips=0) |
TexturePtr | rve_render_client::createTexture (uint32_t num_mips=0) |
TexturePtr | rve_render_client::getTexture (const rve_common::UUID &id) |
TexturePtr | rve_render_client::loadTexture (ClientContext *context, const std::string &resource_path, uint32_t num_mips=0) |
TexturePtr | rve_render_client::loadTexture (const std::string &resource_path, uint32_t num_mips=0) |
sensor_msgs::ROS_DECLARE_MESSAGE (Image) |