#include "rve_render_client/scene.h"
#include "rve_render_client/single_scene_object.h"
#include "rve_render_client/scene_object_collection.h"
#include <rve_render_client/client_context.h>
#include <rve_common/uuid.h>
#include <rve_interfaces/Scene.h>
#include <ros/assert.h>
#include <boost/unordered_set.hpp>
#include <boost/bind.hpp>
#include <algorithm>
Go to the source code of this file.
Classes | |
struct | rve_render_client::Scene::Impl |
Namespaces | |
namespace | rve_render_client |
Functions | |
ScenePtr | rve_render_client::createScene (const ClientContextPtr &context) |
void | rve_render_client::destroyScene (Scene *scene) |