00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #ifndef RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H 00031 #define RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H 00032 00033 #include <rve_common/forwards.h> 00034 00035 #include "forwards.h" 00036 #include "scene_object.h" 00037 00038 #include <set> 00039 00040 namespace rve_render_client 00041 { 00042 00043 class SceneObjectCollection : public SceneObject 00044 { 00045 public: 00046 void addObject(const SceneObjectPtr& obj); 00047 void removeObject(const SceneObjectPtr& obj); 00048 virtual bool addToRegistry( rve_common::RegistryPtr registry, rve_common::RegistrantWPtr registrant ); 00049 virtual bool removeFromRegistry( rve_common::RegistryPtr registry, rve_common::RegistrantWPtr registrant ); 00050 00051 protected: 00052 SceneObjectCollection() {} 00053 virtual void doCreate(ContextInfo& info); 00054 virtual void doDestroy(ContextInfo& info); 00055 virtual void getContextDependencies(V_UUID& deps); 00056 00057 typedef std::set<SceneObjectPtr> S_SceneObject; 00058 S_SceneObject objects_; 00059 00060 friend SceneObjectCollectionPtr createSceneObjectCollection(Scene*); 00061 friend SceneObjectCollectionPtr createSceneObjectCollection(); 00062 friend void destroySceneObjectCollection(SceneObjectCollection*); 00063 00064 private: 00065 rve_common::RegistryWPtr registry_; 00066 rve_common::RegistrantWPtr registrant_; 00067 }; 00068 00069 SceneObjectCollectionPtr createSceneObjectCollection(Scene* scene); 00070 SceneObjectCollectionPtr createSceneObjectCollection(); 00071 00072 } // namespace rve_render_client 00073 00074 #endif // RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H 00075 00076