scene_object_collection.h
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00001 /*
00002  * Copyright (c) 2010, Willow Garage, Inc.
00003  * All rights reserved.
00004  *
00005  * Redistribution and use in source and binary forms, with or without
00006  * modification, are permitted provided that the following conditions are met:
00007  *
00008  *     * Redistributions of source code must retain the above copyright
00009  *       notice, this list of conditions and the following disclaimer.
00010  *     * Redistributions in binary form must reproduce the above copyright
00011  *       notice, this list of conditions and the following disclaimer in the
00012  *       documentation and/or other materials provided with the distribution.
00013  *     * Neither the name of the Willow Garage, Inc. nor the names of its
00014  *       contributors may be used to endorse or promote products derived from
00015  *       this software without specific prior written permission.
00016  *
00017  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00018  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00019  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
00020  * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
00021  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
00022  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
00023  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
00024  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
00025  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
00026  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
00027  * POSSIBILITY OF SUCH DAMAGE.
00028  */
00029 
00030 #ifndef RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H
00031 #define RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H
00032 
00033 #include <rve_common/forwards.h>
00034 
00035 #include "forwards.h"
00036 #include "scene_object.h"
00037 
00038 #include <set>
00039 
00040 namespace rve_render_client
00041 {
00042 
00043 class SceneObjectCollection : public SceneObject
00044 {
00045 public:
00046   void addObject(const SceneObjectPtr& obj);
00047   void removeObject(const SceneObjectPtr& obj);
00048   virtual bool addToRegistry( rve_common::RegistryPtr registry, rve_common::RegistrantWPtr registrant );
00049   virtual bool removeFromRegistry( rve_common::RegistryPtr registry, rve_common::RegistrantWPtr registrant );
00050 
00051 protected:
00052   SceneObjectCollection() {}
00053   virtual void doCreate(ContextInfo& info);
00054   virtual void doDestroy(ContextInfo& info);
00055   virtual void getContextDependencies(V_UUID& deps);
00056 
00057   typedef std::set<SceneObjectPtr> S_SceneObject;
00058   S_SceneObject objects_;
00059 
00060   friend SceneObjectCollectionPtr createSceneObjectCollection(Scene*);
00061   friend SceneObjectCollectionPtr createSceneObjectCollection();
00062   friend void destroySceneObjectCollection(SceneObjectCollection*);
00063 
00064 private:
00065   rve_common::RegistryWPtr registry_;
00066   rve_common::RegistrantWPtr registrant_;
00067 };
00068 
00069 SceneObjectCollectionPtr createSceneObjectCollection(Scene* scene);
00070 SceneObjectCollectionPtr createSceneObjectCollection();
00071 
00072 } // namespace rve_render_client
00073 
00074 #endif // RVE_RENDER_CLIENT_SCENE_OBJECT_COLLECTION_H
00075 
00076 


rve_render_client
Author(s): Josh Faust
autogenerated on Wed Dec 11 2013 14:31:32