00001 //===================================================== 00002 // File : main.cpp 00003 // Author : L. Plagne <laurent.plagne@edf.fr)> 00004 // Copyright (C) EDF R&D, lun sep 30 14:23:23 CEST 2002 00005 //===================================================== 00006 // 00007 // This program is free software; you can redistribute it and/or 00008 // modify it under the terms of the GNU General Public License 00009 // as published by the Free Software Foundation; either version 2 00010 // of the License, or (at your option) any later version. 00011 // 00012 // This program is distributed in the hope that it will be useful, 00013 // but WITHOUT ANY WARRANTY; without even the implied warranty of 00014 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00015 // GNU General Public License for more details. 00016 // You should have received a copy of the GNU General Public License 00017 // along with this program; if not, write to the Free Software 00018 // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. 00019 // 00020 #include "utilities.h" 00021 #include "bench.hh" 00022 #include "hand_vec_interface.hh" 00023 #include "action_matrix_vector_product.hh" 00024 #include "action_atv_product.hh" 00025 #include "action_matrix_matrix_product.hh" 00026 #include "action_axpy.hh" 00027 #include "action_ata_product.hh" 00028 #include "action_aat_product.hh" 00029 #include "basic_actions.hh" 00030 //#include "action_lu_solve.hh" 00031 // #include "timers/mixed_perf_analyzer.hh" 00032 00033 BTL_MAIN; 00034 00035 int main() 00036 { 00037 00038 bench<Action_matrix_vector_product<hand_vec_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); 00039 bench<Action_atv_product<hand_vec_interface<REAL_TYPE> > >(MIN_MV,MAX_MV,NB_POINT); 00040 // bench<Action_matrix_matrix_product<hand_vec_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); 00041 // bench<Action_aat_product<hand_vec_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); 00042 // bench<Action_ata_product<hand_vec_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); 00043 bench<Action_symv<hand_vec_interface<REAL_TYPE> > >(MIN_MM,MAX_MM,NB_POINT); 00044 bench<Action_axpy<hand_vec_interface<REAL_TYPE> > >(MIN_AXPY,MAX_AXPY,NB_POINT); 00045 00046 00047 return 0; 00048 } 00049 00050