collision_node.h
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00001 /*
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00034 
00038 #ifndef FCL_COLLISION_NODE_H
00039 #define FCL_COLLISION_NODE_H
00040 
00041 #include "fcl/traversal/traversal_node_base.h"
00042 #include "fcl/traversal/traversal_node_bvhs.h"
00043 #include "fcl/BVH/BVH_front.h"
00044 
00045 
00046 
00048 namespace fcl
00049 {
00050 
00051 
00053 void collide(CollisionTraversalNodeBase* node, BVHFrontList* front_list = NULL);
00054 
00056 void selfCollide(CollisionTraversalNodeBase* node, BVHFrontList* front_list = NULL);
00057 
00059 void distance(DistanceTraversalNodeBase* node, BVHFrontList* front_list = NULL, int qsize = 2);
00060 
00062 void collide2(MeshCollisionTraversalNodeOBB* node, BVHFrontList* front_list = NULL);
00063 
00065 void collide2(MeshCollisionTraversalNodeRSS* node, BVHFrontList* front_list = NULL);
00066 
00067 }
00068 
00069 #endif
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fcl
Author(s): Jia Pan
autogenerated on Tue Jan 15 2013 16:05:30