#include <stdio.h>
#include <string.h>
#include <math.h>
#include <strings.h>
#include <GL/gl.h>
#include <GL/glut.h>
#include <AR/gsub.h>
#include <AR/ar.h>
#include "draw_object.h"
#include "object.h"
Go to the source code of this file.
Functions | |
int | draw (ObjectData_T *object, int objectnum, int dispmode) |
static int | draw_object (char *name, double gl_para[16], int dispmode) |
void | init_lights () |
Variables | |
GLfloat | mat_ambient1 [] = {1.0, 0.0, 0.0, 1.0} |
GLfloat | mat_ambient2 [] = {0.0, 0.0, 1.0, 1.0} |
GLfloat | mat_flash1 [] = {1.0, 0.0, 0.0, 1.0} |
GLfloat | mat_flash2 [] = {0.0, 0.0, 1.0, 1.0} |
GLfloat | mat_flash_ambient1 [] = {0.0, 1.0, 0.0, 1.0} |
GLfloat | mat_flash_shiny1 [] = {25.0} |
GLfloat | mat_flash_shiny2 [] = {50.0} |
GLfloat | mat_shininess1 [] = {50.0} |
GLfloat | mat_shininess2 [] = {25.0} |
GLfloat | mat_specular1 [] = {0.2, 0.0, 0.0, 1.0} |
GLfloat | mat_specular2 [] = {0.0, 0.0, 0.2, 1.0} |
int draw | ( | ObjectData_T * | object, |
int | objectnum, | ||
int | dispmode | ||
) |
Definition at line 44 of file backup/examples/optical/draw_object.c.
static int draw_object | ( | char * | name, |
double | gl_para[16], | ||
int | dispmode | ||
) | [static] |
Definition at line 63 of file backup/examples/optical/draw_object.c.
void init_lights | ( | void | ) |
Definition at line 156 of file backup/examples/optical/draw_object.c.
GLfloat mat_ambient1[] = {1.0, 0.0, 0.0, 1.0} |
Definition at line 32 of file backup/examples/optical/draw_object.c.
GLfloat mat_ambient2[] = {0.0, 0.0, 1.0, 1.0} |
Definition at line 33 of file backup/examples/optical/draw_object.c.
GLfloat mat_flash1[] = {1.0, 0.0, 0.0, 1.0} |
Definition at line 36 of file backup/examples/optical/draw_object.c.
GLfloat mat_flash2[] = {0.0, 0.0, 1.0, 1.0} |
Definition at line 38 of file backup/examples/optical/draw_object.c.
GLfloat mat_flash_ambient1[] = {0.0, 1.0, 0.0, 1.0} |
Definition at line 34 of file backup/examples/optical/draw_object.c.
GLfloat mat_flash_shiny1[] = {25.0} |
Definition at line 37 of file backup/examples/optical/draw_object.c.
GLfloat mat_flash_shiny2[] = {50.0} |
Definition at line 39 of file backup/examples/optical/draw_object.c.
GLfloat mat_shininess1[] = {50.0} |
Definition at line 28 of file backup/examples/optical/draw_object.c.
GLfloat mat_shininess2[] = {25.0} |
Definition at line 30 of file backup/examples/optical/draw_object.c.
GLfloat mat_specular1[] = {0.2, 0.0, 0.0, 1.0} |
Definition at line 27 of file backup/examples/optical/draw_object.c.
GLfloat mat_specular2[] = {0.0, 0.0, 0.2, 1.0} |
Definition at line 29 of file backup/examples/optical/draw_object.c.