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00001 /* 00002 * Copyright (c) 2008, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "pose_tool.h" 00031 #include "visualization_manager.h" 00032 #include "viewport_mouse_event.h" 00033 #include "properties/property.h" 00034 #include "properties/property_manager.h" 00035 00036 #include "ogre_tools/camera_base.h" 00037 #include "ogre_tools/arrow.h" 00038 #include "ogre_tools/qt_ogre_render_window.h" 00039 00040 #include <geometry_msgs/PoseStamped.h> 00041 #include <geometry_msgs/PoseWithCovarianceStamped.h> 00042 00043 #include <OGRE/OgreRay.h> 00044 #include <OGRE/OgrePlane.h> 00045 #include <OGRE/OgreCamera.h> 00046 #include <OGRE/OgreSceneNode.h> 00047 #include <OGRE/OgreViewport.h> 00048 00049 #include <tf/transform_listener.h> 00050 00051 namespace rviz 00052 { 00053 00054 PoseTool::PoseTool( const std::string& name, char shortcut_key, VisualizationManager* manager ) 00055 : Tool( name, shortcut_key, manager ) 00056 { 00057 arrow_ = new ogre_tools::Arrow( scene_manager_, NULL, 2.0f, 0.2f, 0.5f, 0.35f ); 00058 arrow_->setColor( 0.0f, 1.0f, 0.0f, 1.0f ); 00059 arrow_->getSceneNode()->setVisible( false ); 00060 } 00061 00062 PoseTool::~PoseTool() 00063 { 00064 delete arrow_; 00065 } 00066 00067 void PoseTool::activate() 00068 { 00069 state_ = Position; 00070 } 00071 00072 void PoseTool::deactivate() 00073 { 00074 arrow_->getSceneNode()->setVisible( false ); 00075 } 00076 00077 Ogre::Vector3 PoseTool::getPositionFromMouseXY( Ogre::Viewport* viewport, int mouse_x, int mouse_y ) 00078 { 00079 int width = viewport->getActualWidth(); 00080 int height = viewport->getActualHeight(); 00081 00082 Ogre::Ray mouse_ray = viewport->getCamera()->getCameraToViewportRay( (float)mouse_x / (float)width, (float)mouse_y / (float)height ); 00083 Ogre::Plane ground_plane( Ogre::Vector3::UNIT_Z, 0.0f ); 00084 std::pair<bool, Ogre::Real> intersection = mouse_ray.intersects( ground_plane ); 00085 if ( !intersection.first ) 00086 { 00087 return Ogre::Vector3::ZERO; 00088 } 00089 00090 return mouse_ray.getPoint( intersection.second ); 00091 } 00092 00093 int PoseTool::processMouseEvent( ViewportMouseEvent& event ) 00094 { 00095 int flags = 0; 00096 00097 if( event.leftDown() ) 00098 { 00099 ROS_ASSERT( state_ == Position ); 00100 00101 pos_ = getPositionFromMouseXY( event.viewport, event.x, event.y ); 00102 arrow_->setPosition( pos_ ); 00103 00104 state_ = Orientation; 00105 flags |= Render; 00106 } 00107 else if( event.type == QEvent::MouseMove && event.left() ) 00108 { 00109 if( state_ == Orientation ) 00110 { 00111 //compute angle in x-y plane 00112 Ogre::Vector3 cur_pos = getPositionFromMouseXY( event.viewport, event.x, event.y ); 00113 double angle = atan2( cur_pos.y - pos_.y, cur_pos.x - pos_.x ); 00114 00115 arrow_->getSceneNode()->setVisible( true ); 00116 00117 //we need base_orient, since the arrow goes along the -z axis by default (for historical reasons) 00118 Ogre::Quaternion orient_x = Ogre::Quaternion( Ogre::Radian(-Ogre::Math::HALF_PI), Ogre::Vector3::UNIT_Y ); 00119 00120 arrow_->setOrientation( Ogre::Quaternion( Ogre::Radian(angle), Ogre::Vector3::UNIT_Z ) * orient_x ); 00121 00122 flags |= Render; 00123 } 00124 } 00125 else if( event.leftUp() ) 00126 { 00127 if( state_ == Orientation ) 00128 { 00129 //compute angle in x-y plane 00130 Ogre::Vector3 cur_pos = getPositionFromMouseXY( event.viewport, event.x, event.y ); 00131 double angle = atan2( cur_pos.y - pos_.y, cur_pos.x - pos_.x ); 00132 00133 onPoseSet(pos_.x, pos_.y, angle); 00134 00135 flags |= (Finished|Render); 00136 } 00137 } 00138 00139 return flags; 00140 } 00141 00142 } 00143