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main_window.cpp File Reference

#include "main_window.h"
#include <iostream>
#include <sstream>
#include <fstream>
#include <vlr/arial.h>
#include <vlr/vlrException.h>
#include <vlr/vlrImage.h>
#include <boost/bind.hpp>
#include <remote_power_manager/SetPortRelay.h>
#include <opencv2/core/core.hpp>
#include <opencv2/video/tracking.hpp>
#include <opencv2/highgui/highgui.hpp>
Include dependency graph for main_window.cpp:

Go to the source code of this file.

Defines

#define DEFAULT_FORMAT   QGLFormat(QGL::DoubleBuffer)
#define DEFAULT_FRAMERATE   30
#define DEFAULT_MODE   vlr::MODE_2D

Define Documentation

#define DEFAULT_FORMAT   QGLFormat(QGL::DoubleBuffer)

Definition at line 61 of file main_window.cpp.

#define DEFAULT_FRAMERATE   30

Definition at line 60 of file main_window.cpp.

#define DEFAULT_MODE   vlr::MODE_2D

Definition at line 59 of file main_window.cpp.

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pr2_dremel_gui
Author(s): Soeren Kammel, Benjamin Pitzer (maintained by Benjamin Pitzer)
autogenerated on Sun Mar 3 12:12:53 2013