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#include <boost/shared_ptr.hpp>
#include <ros/ros.h>
#include <image_geometry/pinhole_camera_model.h>
#include <tf/transform_listener.h>
#include <urdf/model.h>
#include <wrap/io_trimesh/import.h>
#include <wrap/io_trimesh/additionalinfo.h>
#include <vcg/complex/trimesh/update/bounding.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/create/platonic.h>
#include <GL/gl.h>
#include <GL/glext.h>
#include <wrap/gl/trimesh.h>
#include "MeshDefinition.h"
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/vertex/component.h>
#include <vcg/complex/trimesh/allocate.h>
#include <vcg/complex/used_types.h>
#include <vcg/simplex/face/base.h>
#include <vcg/simplex/face/component.h>
Go to the source code of this file.
Classes | |
class | RobotMeshModel |
Defines | |
#define | GL_GLEXT_PROTOTYPES |
#define GL_GLEXT_PROTOTYPES |
Definition at line 64 of file robotMeshModel.h.