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#include <triangulate.h>
Static Public Member Functions | |
| static float | Area (const Vector2dVector &contour) |
| static bool | InsideTriangle (float Ax, float Ay, float Bx, float By, float Cx, float Cy, float Px, float Py) |
| static bool | Process (const Vector2dVector &contour, VertexList &result) |
Static Private Member Functions | |
| static bool | Snip (const Vector2dVector &contour, int u, int v, int w, int n, int *V) |
Definition at line 58 of file triangulate.h.
| float bmtk::Triangulate::Area | ( | const Vector2dVector & | contour | ) | [static] |
Definition at line 12 of file triangulate.cc.
| bool bmtk::Triangulate::InsideTriangle | ( | float | Ax, | |
| float | Ay, | |||
| float | Bx, | |||
| float | By, | |||
| float | Cx, | |||
| float | Cy, | |||
| float | Px, | |||
| float | Py | |||
| ) | [static] |
Definition at line 31 of file triangulate.cc.
| bool bmtk::Triangulate::Process | ( | const Vector2dVector & | contour, | |
| VertexList & | result | |||
| ) | [static] |
Definition at line 82 of file triangulate.cc.
| bool bmtk::Triangulate::Snip | ( | const Vector2dVector & | contour, | |
| int | u, | |||
| int | v, | |||
| int | w, | |||
| int | n, | |||
| int * | V | |||
| ) | [static, private] |
Definition at line 54 of file triangulate.cc.