#include <vector>#include <vcg/simplex/edge/base.h>#include <vcg/simplex/edge/component.h>#include <vcg/simplex/vertex/base.h>#include <vcg/simplex/face/base.h>#include <vcg/complex/trimesh/base.h>#include <vcg/complex/trimesh/update/topology.h>#include <vcg/complex/trimesh/update/edges.h>#include <vcg/complex/trimesh/update/bounding.h>#include <vcg/complex/trimesh/update/flag.h>#include <vcg/complex/trimesh/clean.h>#include <vcg/complex/intersection.h>#include <algorithm>#include <vcg/space/point3.h>#include <vcg/space/plane3.h>#include <vcg/space/segment3.h>#include <vcg/space/intersection3.h>#include <vcg/complex/edgemesh/allocate.h>#include <vcg/complex/trimesh/allocate.h>#include <vcg/complex/trimesh/subset.h>#include <vcg/complex/trimesh/closest.h>#include <vcg/space/index/grid_static_ptr.h>#include <vcg/complex/edgemesh/base.h>#include <vcg/complex/edgemesh/update/bounding.h>#include <wrap/io_trimesh/import.h>

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Classes | |
| class | MyEdge |
| class | MyEdgeMesh |
| class | MyFace |
| class | MyMesh |
| the main mesh class More... | |
| struct | MyUsedTypes |
| class | MyVertex |
Typedefs | |
| typedef vcg::GridStaticPtr < MyMesh::FaceType, MyMesh::ScalarType > | TriMeshGrid |
Functions | |
| int | main (int argc, char **argv) |
Definition at line 51 of file trimesh_intersection.cpp.
| int main | ( | int | argc, | |
| char ** | argv | |||
| ) |
Definition at line 53 of file trimesh_intersection.cpp.