#include <vcg/simplex/vertex/base.h>#include <vcg/simplex/vertex/component.h>#include <vcg/simplex/face/base.h>#include <vcg/simplex/face/component.h>#include <vcg/complex/trimesh/base.h>#include <vcg/complex/trimesh/allocate.h>
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Classes | |
| class | MyFace |
| class | MyMesh |
| the main mesh class More... | |
| struct | MyUsedTypes |
| class | MyVertex |
Functions | |
| float | Irradiance (MyMesh::VertexType v) |
| int | main () |
| float Irradiance | ( | MyMesh::VertexType | v | ) |
Definition at line 22 of file trimesh_attribute.cpp.
| int main | ( | ) |
Definition at line 27 of file trimesh_attribute.cpp.