Classes |
class | vcg::edg::Allocator< AllocateMeshType > |
class | vcg::Unify< EdgeMeshType >::BackCompDist |
class | vcg::edg::EdgeMesh< VertContainerType, EdgeContainerType > |
struct | vcg::Unify< EdgeMeshType >::PVertex |
class | EdgeMesh::This |
struct | vcg::Unify< EdgeMeshType > |
class | vcg::edg::UpdateBounding< ComputeMeshType > |
class | vcg::edge::UpdateTopology< UpdateMeshType > |
Typedefs |
typedef EdgeMeshType::CoordType | vcg::Unify::CoordType |
typedef MeshType::EdgeIterator | vcg::edg::UpdateBounding::EdgeIterator |
typedef MeshType::EdgePointer | vcg::edg::UpdateBounding::EdgePointer |
typedef EdgeMeshType::EdgePointer | vcg::Unify::EdgePointer |
typedef MeshType::EdgeType | vcg::edg::UpdateBounding::EdgeType |
typedef GridStaticPtr< PVertex > | vcg::Unify::GridType |
typedef EdgeMeshType::ScalarType | vcg::Unify::ScalarType |
typedef MeshType::VertexIterator | vcg::edg::UpdateBounding::VertexIterator |
typedef MeshType::VertexPointer | vcg::edg::UpdateBounding::VertexPointer |
typedef EdgeMeshType::VertexPointer | vcg::Unify::VertexPointer |
typedef MeshType::VertexType | vcg::edg::UpdateBounding::VertexType |
Functions |
static void | vcg::edg::UpdateBounding::Box (ComputeMeshType &m) |
| Calculates the vertex normal (if stored in the current face type).
|
void | vcg::Unify::PVertex::GetBBox (vcg::Box3< ScalarType > &bb) |
static GridType & | vcg::Unify::Grid () |
bool | vcg::Unify::PVertex::IsD () |
bool | vcg::Unify::Tmark::IsMarked (OBJ_TYPE *obj) |
static void | vcg::Unify::Join (PVertex pv0, PVertex &pv1) |
void | vcg::Unify::Tmark::Mark (OBJ_TYPE *obj) |
| vcg::Unify::PVertex::PVertex (EdgePointer pe, const int nz) |
| vcg::Unify::Tmark::Tmark (MESH_TYPE &_m) |
void | vcg::Unify::Tmark::UnMarkAll () |
static void | vcg::Unify::Vertices (EdgeMeshType &em, ScalarType epsilon) |
Variables |
EdgePointer | vcg::Unify::PVertex::e |
VertexPointer | vcg::Unify::PVertex::v |
int | vcg::Unify::PVertex::z |