#include <QtGui>#include <GL/glew.h>#include <QtOpenGL>#include <math.h>#include "glwidget.h"#include <QGLWidget>#include <vcg/simplex/vertex/base.h>#include <vcg/simplex/face/base.h>#include <vcg/complex/trimesh/base.h>#include <wrap/io_trimesh/import_PLY.h>#include <wrap/gui/trackball.h>#include <wrap/gl/trimesh.h>#include <vcg/simplex/face/pos.h>#include <vcg/simplex/face/topology.h>#include <algorithm>#include <wrap/gl/space.h>#include <vcg/space/triangle3.h>#include <vcg/complex/trimesh/update/bounding.h>#include <vcg/complex/trimesh/update/normal.h>#include <vcg/complex/trimesh/update/topology.h>

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Functions | |
| template<class VertexType > | |
| void | drawVertex (VertexType &v) |
| void drawVertex | ( | VertexType & | v | ) | [inline] |
Definition at line 144 of file glwidget.cpp.